Component comparison
GeForce RTX 5070 vs GeForce RTX 4080
GeForce RTX 5070 vs GeForce RTX 4080 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 5070
- + Release year (+2)
- + Die size (mm²) (+116 mm²)
B
GeForce RTX 4080
- + VRAM (GB) (+4 GB)
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+44 GB/s)
- + Memory bus (bit) (+64 bit)
- + TGP / TDP (W) (+10 W)
- + Transistors (M) (+14,800M)
- + CUDA cores (+3584)
- + TMUs (+112)
- + ROPs (+32)
- + RT cores (+28)
- + Tensor cores (+112)
- + FP32 performance (TFLOPS) (+17.87 TFLOPS)
- + Pixel fill rate (GPixel/s) (+79.60 GPixel/s)
- + Texture fill rate (GTexel/s) (+279.20 GTexel/s)
- + Energy efficiency (+20.5)
- + PassMark (overall) (+5678)
- + 3DMark Fire Strike (+6482)
- + Normalized score (+3.2)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 5070
|
Component B
GeForce RTX 4080
|
|---|---|---|
| Release year | 2025 (+2) | 2023 |
| VRAM (GB) | 8 GB | 12 GB (+4 GB) |
| Memory type | GDDR7 | GDDR6 |
| Memory clock (MHz) | 2000 MHz | 2250 MHz (+250 MHz) |
| Bandwidth (GB/s) | 672 GB/s | 716 GB/s (+44 GB/s) |
| Memory bus (bit) | 192 bit | 256 bit (+64 bit) |
| TGP / TDP (W) | 100 W | 110 W (+10 W) |
| Lithography (nm) | 4 nm | 4 nm |
| Transistors (M) | 31,100M | 45,900M (+14,800M) |
| Die size (mm²) | 263 mm² (+116 mm²) | 379 mm² |
| Base clock (MHz) | — | — |
| Boost clock (MHz) | — | — |
| CUDA cores | 6,144 | 9,728 (+3584) |
| TMUs | 192 | 304 (+112) |
| ROPs | 80 | 112 (+32) |
| RT cores | 48 | 76 (+28) |
| Tensor cores | 192 | 304 (+112) |
| FP32 performance (TFLOPS) | 30.87 TFLOPS | 48.74 TFLOPS (+17.87 TFLOPS) |
| Pixel fill rate (GPixel/s) | 201.00 GPixel/s | 280.60 GPixel/s (+79.60 GPixel/s) |
| Texture fill rate (GTexel/s) | 482.30 GTexel/s | 761.50 GTexel/s (+279.20 GTexel/s) |
| Energy efficiency | 21.3 | 41.8 (+20.5) |
| PassMark (overall) | 19,075 | 24,753 (+5678) |
| 3DMark Time Spy | — | 18,534 |
| 3DMark Fire Strike | 34,949 | 41,431 (+6482) |
| Geekbench OpenCL | — | — |
| Geekbench Vulkan | — | — |
| Normalized score | 69.6 | 72.8 (+3.2) |
In both
CUDA
DLSS
ReBAR
ray_tracing
FPS in games (1080p)
| Game | GeForce RTX 5070 | GeForce RTX 4080 | Delta |
|---|---|---|---|
| Battlefield 5 | 180 FPS | 160 FPS | +12.5% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 300 FPS | 290 FPS | +3.4% (A) |
| Cyberpunk 2077 | 170 FPS | 149 FPS | +14.1% (A) |
| Far Cry 5 | 322 FPS | 171 FPS | +88.3% (A) |
| Fortnite | 300 FPS | 270 FPS | +11.1% (A) |
| Forza Horizon 4 | 270 FPS | 230 FPS | +17.4% (A) |
| Forza Horizon 5 | 329 FPS | 249 FPS | +32.1% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 170 FPS | 146 FPS | +16.4% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 210 FPS | 170 FPS | +23.5% (A) |
| The Witcher 3 | 436 FPS | 334 FPS | +30.5% (A) |
| Valorant | 400 FPS | 300 FPS | +33.3% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 4080 wins 18 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).