Component comparison
GeForce RTX 5070 vs GeForce MX550
GeForce RTX 5070 vs GeForce MX550 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 5070
- + Release year (+4)
- + VRAM (GB) (+6 GB)
- + Memory clock (MHz) (+500 MHz)
- + Bandwidth (GB/s) (+576 GB/s)
- + Memory bus (bit) (+128 bit)
- + TGP / TDP (W) (+75 W)
- + Lithography (nm) (-8 nm)
- + Transistors (M) (+26,400M)
- + CUDA cores (+5120)
- + TMUs (+160)
- + ROPs (+64)
- + FP32 performance (TFLOPS) (+28.17 TFLOPS)
- + Pixel fill rate (GPixel/s) (+179.88 GPixel/s)
- + Texture fill rate (GTexel/s) (+440.06 GTexel/s)
- + PassMark (overall) (+14656)
- + 3DMark Fire Strike (+28823)
- + Normalized score (+20.4)
B
GeForce MX550
- + Die size (mm²) (+63 mm²)
- + Energy efficiency (+11.5)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 5070
|
Component B
GeForce MX550
|
|---|---|---|
| Release year | 2025 (+4) | 2021 |
| VRAM (GB) | 8 GB (+6 GB) | 2 GB |
| Memory type | GDDR7 | GDDR6 |
| Memory clock (MHz) | 2000 MHz (+500 MHz) | 1500 MHz |
| Bandwidth (GB/s) | 672 GB/s (+576 GB/s) | 96 GB/s |
| Memory bus (bit) | 192 bit (+128 bit) | 64 bit |
| TGP / TDP (W) | 100 W (+75 W) | 25 W |
| Lithography (nm) | 4 nm (-8 nm) | 12 nm |
| Transistors (M) | 31,100M (+26,400M) | 4,700M |
| Die size (mm²) | 263 mm² | 200 mm² (+63 mm²) |
| Base clock (MHz) | — | 1065 MHz |
| Boost clock (MHz) | — | 1320 MHz |
| CUDA cores | 6,144 (+5120) | 1,024 |
| TMUs | 192 (+160) | 32 |
| ROPs | 80 (+64) | 16 |
| RT cores | 48 | — |
| Tensor cores | 192 | — |
| FP32 performance (TFLOPS) | 30.87 TFLOPS (+28.17 TFLOPS) | 2.70 TFLOPS |
| Pixel fill rate (GPixel/s) | 201.00 GPixel/s (+179.88 GPixel/s) | 21.12 GPixel/s |
| Texture fill rate (GTexel/s) | 482.30 GTexel/s (+440.06 GTexel/s) | 42.24 GTexel/s |
| Energy efficiency | 21.3 | 32.8 (+11.5) |
| PassMark (overall) | 19,075 (+14656) | 4,419 |
| 3DMark Time Spy | — | 2,470 |
| 3DMark Fire Strike | 34,949 (+28823) | 6,126 |
| Geekbench OpenCL | — | 34,068 |
| Geekbench Vulkan | — | 32,369 |
| Normalized score | 69.6 (+20.4) | 49.1 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 5070 | GeForce MX550 | Delta |
|---|---|---|---|
| Battlefield 5 | 180 FPS | 45 FPS | +300% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 300 FPS | 55 FPS | +445.5% (A) |
| Cyberpunk 2077 | 170 FPS | 21 FPS | +709.5% (A) |
| Far Cry 5 | 322 FPS | 45 FPS | +615.6% (A) |
| Fortnite | 300 FPS | 60 FPS | +400% (A) |
| Forza Horizon 4 | 270 FPS | 45 FPS | +500% (A) |
| Forza Horizon 5 | 329 FPS | 47 FPS | +600% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 170 FPS | 21 FPS | +709.5% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 210 FPS | 21 FPS | +900% (A) |
| The Witcher 3 | 436 FPS | 50 FPS | +772% (A) |
| Valorant | 400 FPS | 95 FPS | +321.1% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 5070 wins 17 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).