Component comparison
GeForce RTX 5070 vs GeForce MX450
GeForce RTX 5070 vs GeForce MX450 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 5070
- + Release year (+5)
- + VRAM (GB) (+6 GB)
- + Memory clock (MHz) (+750 MHz)
- + Bandwidth (GB/s) (+592 GB/s)
- + Memory bus (bit) (+128 bit)
- + TGP / TDP (W) (+75 W)
- + Lithography (nm) (-8 nm)
- + Transistors (M) (+26,400M)
- + CUDA cores (+5248)
- + TMUs (+128)
- + ROPs (+48)
- + FP32 performance (TFLOPS) (+27.64 TFLOPS)
- + Pixel fill rate (GPixel/s) (+150.60 GPixel/s)
- + Texture fill rate (GTexel/s) (+394.10 GTexel/s)
- + PassMark (overall) (+15361)
- + 3DMark Fire Strike (+30224)
- + Normalized score (+24.8)
B
GeForce MX450
- + Die size (mm²) (+63 mm²)
- + Energy efficiency (+6.2)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 5070
|
Component B
GeForce MX450
|
|---|---|---|
| Release year | 2025 (+5) | 2020 |
| VRAM (GB) | 8 GB (+6 GB) | 2 GB |
| Memory type | GDDR7 | GDDR5, GDDR6 |
| Memory clock (MHz) | 2000 MHz (+750 MHz) | 1250 MHz |
| Bandwidth (GB/s) | 672 GB/s (+592 GB/s) | 80 GB/s |
| Memory bus (bit) | 192 bit (+128 bit) | 64 bit |
| TGP / TDP (W) | 100 W (+75 W) | 25 W |
| Lithography (nm) | 4 nm (-8 nm) | 12 nm |
| Transistors (M) | 31,100M (+26,400M) | 4,700M |
| Die size (mm²) | 263 mm² | 200 mm² (+63 mm²) |
| Base clock (MHz) | — | 1395 MHz |
| Boost clock (MHz) | — | 1575 MHz |
| CUDA cores | 6,144 (+5248) | 896 |
| TMUs | 192 (+128) | 64 |
| ROPs | 80 (+48) | 32 |
| RT cores | 48 | — |
| Tensor cores | 192 | — |
| FP32 performance (TFLOPS) | 30.87 TFLOPS (+27.64 TFLOPS) | 3.23 TFLOPS |
| Pixel fill rate (GPixel/s) | 201.00 GPixel/s (+150.60 GPixel/s) | 50.40 GPixel/s |
| Texture fill rate (GTexel/s) | 482.30 GTexel/s (+394.10 GTexel/s) | 88.20 GTexel/s |
| Energy efficiency | 21.3 | 27.6 (+6.2) |
| PassMark (overall) | 19,075 (+15361) | 3,714 |
| 3DMark Time Spy | — | 1,900 |
| 3DMark Fire Strike | 34,949 (+30224) | 4,725 |
| Geekbench OpenCL | — | 28,541 |
| Geekbench Vulkan | — | 27,321 |
| Normalized score | 69.6 (+24.8) | 44.7 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 5070 | GeForce MX450 | Delta |
|---|---|---|---|
| Battlefield 5 | 180 FPS | 49 FPS | +267.3% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 300 FPS | 88 FPS | +240.9% (A) |
| Cyberpunk 2077 | 170 FPS | 32 FPS | +431.3% (A) |
| Far Cry 5 | 322 FPS | 34 FPS | +847.1% (A) |
| Fortnite | 300 FPS | 61 FPS | +391.8% (A) |
| Forza Horizon 4 | 270 FPS | 35 FPS | +671.4% (A) |
| Forza Horizon 5 | 329 FPS | 34 FPS | +867.6% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 170 FPS | 10 FPS | +1600% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 210 FPS | 16 FPS | +1212.5% (A) |
| The Witcher 3 | 436 FPS | 33 FPS | +1221.2% (A) |
| Valorant | 400 FPS | 85 FPS | +370.6% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 5070 wins 17 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).