Component comparison
GeForce RTX 5060 vs GeForce RTX 3080
GeForce RTX 5060 vs GeForce RTX 3080 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 5060
- + Release year (+4)
- + Lithography (nm) (-3 nm)
- + Die size (mm²) (+447 mm²)
- + Energy efficiency (+43.2)
- + PassMark (overall) (+674)
- + 3DMark Fire Strike (+4172)
B
GeForce RTX 3080
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+312 GB/s)
- + Memory bus (bit) (+192 bit)
- + TGP / TDP (W) (+70 W)
- + Transistors (M) (+6,400M)
- + CUDA cores (+4864)
- + TMUs (+152)
- + ROPs (+48)
- + RT cores (+38)
- + Tensor cores (+152)
- + FP32 performance (TFLOPS) (+10.59 TFLOPS)
- + Pixel fill rate (GPixel/s) (+44.30 GPixel/s)
- + Texture fill rate (GTexel/s) (+165.50 GTexel/s)
- + Normalized score (+32.5)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 5060
|
Component B
GeForce RTX 3080
|
|---|---|---|
| Release year | 2025 (+4) | 2021 |
| VRAM (GB) | 8 GB | 8 GB |
| Memory type | GDDR7 | GDDR6 |
| Memory clock (MHz) | 1500 MHz | 1750 MHz (+250 MHz) |
| Bandwidth (GB/s) | 448 GB/s | 760 GB/s (+312 GB/s) |
| Memory bus (bit) | 128 bit | 320 bit (+192 bit) |
| TGP / TDP (W) | 45 W | 115 W (+70 W) |
| Lithography (nm) | 5 nm (-3 nm) | 8 nm |
| Transistors (M) | 21,900M | 28,300M (+6,400M) |
| Die size (mm²) | 181 mm² (+447 mm²) | 628 mm² |
| Base clock (MHz) | — | — |
| Boost clock (MHz) | — | — |
| CUDA cores | 3,840 | 8,704 (+4864) |
| TMUs | 120 | 272 (+152) |
| ROPs | 48 | 96 (+48) |
| RT cores | 30 | 68 (+38) |
| Tensor cores | 120 | 272 (+152) |
| FP32 performance (TFLOPS) | 19.18 TFLOPS | 29.77 TFLOPS (+10.59 TFLOPS) |
| Pixel fill rate (GPixel/s) | 119.90 GPixel/s | 164.20 GPixel/s (+44.30 GPixel/s) |
| Texture fill rate (GTexel/s) | 299.60 GTexel/s | 465.10 GTexel/s (+165.50 GTexel/s) |
| Energy efficiency | 69.2 (+43.2) | 26.0 |
| PassMark (overall) | 16,749 (+674) | 16,075 |
| 3DMark Time Spy | — | 10,752 |
| 3DMark Fire Strike | 31,366 (+4172) | 27,194 |
| Geekbench OpenCL | — | 167,014 |
| Geekbench Vulkan | — | 145,176 |
| Normalized score | 50.3 | 82.8 (+32.5) |
In both
CUDA
DLSS
ReBAR
ray_tracing
FPS in games (1080p)
| Game | GeForce RTX 5060 | GeForce RTX 3080 | Delta |
|---|---|---|---|
| Battlefield 5 | 130 FPS | 130 FPS | ≈ |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 220 FPS | 212 FPS | +3.8% (A) |
| Cyberpunk 2077 | 95 FPS | 121 FPS | 27.4% (B) |
| Escape from Tarkov | 120 FPS | 120 FPS | ≈ |
| Far Cry 5 | 130 FPS | 129 FPS | +0.8% (A) |
| Fortnite | 170 FPS | 160 FPS | +6.3% (A) |
| Forza Horizon 4 | 150 FPS | 194 FPS | 29.3% (B) |
| Forza Horizon 5 | 255 FPS | 152 FPS | +67.8% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 95 FPS | 100 FPS | 5.3% (B) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 110 FPS | 140 FPS | 27.3% (B) |
| The Witcher 3 | 140 FPS | 191 FPS | 36.4% (B) |
| Valorant | 230 FPS | 220 FPS | +4.5% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3080 wins 14 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).