Component comparison
GeForce RTX 5060 vs GeForce RTX 3070 Ti
GeForce RTX 5060 vs GeForce RTX 3070 Ti — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 5060
- + Release year (+3)
- + Lithography (nm) (-3 nm)
- + Transistors (M) (+4,500M)
- + Die size (mm²) (+211 mm²)
- + Energy efficiency (+41.2)
- + 3DMark Fire Strike (+3590)
B
GeForce RTX 3070 Ti
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+160 GB/s)
- + Memory bus (bit) (+128 bit)
- + TGP / TDP (W) (+70 W)
- + CUDA cores (+2304)
- + TMUs (+72)
- + ROPs (+48)
- + RT cores (+18)
- + Tensor cores (+72)
- + FP32 performance (TFLOPS) (+2.57 TFLOPS)
- + Pixel fill rate (GPixel/s) (+50.00 GPixel/s)
- + Texture fill rate (GTexel/s) (+40.20 GTexel/s)
- + PassMark (overall) (+554)
- + Normalized score (+13.3)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 5060
|
Component B
GeForce RTX 3070 Ti
|
|---|---|---|
| Release year | 2025 (+3) | 2022 |
| VRAM (GB) | 8 GB | 8 GB |
| Memory type | GDDR7 | GDDR6 |
| Memory clock (MHz) | 1500 MHz | 1750 MHz (+250 MHz) |
| Bandwidth (GB/s) | 448 GB/s | 608 GB/s (+160 GB/s) |
| Memory bus (bit) | 128 bit | 256 bit (+128 bit) |
| TGP / TDP (W) | 45 W | 115 W (+70 W) |
| Lithography (nm) | 5 nm (-3 nm) | 8 nm |
| Transistors (M) | 21,900M (+4,500M) | 17,400M |
| Die size (mm²) | 181 mm² (+211 mm²) | 392 mm² |
| Base clock (MHz) | — | — |
| Boost clock (MHz) | — | — |
| CUDA cores | 3,840 | 6,144 (+2304) |
| TMUs | 120 | 192 (+72) |
| ROPs | 48 | 96 (+48) |
| RT cores | 30 | 48 (+18) |
| Tensor cores | 120 | 192 (+72) |
| FP32 performance (TFLOPS) | 19.18 TFLOPS | 21.75 TFLOPS (+2.57 TFLOPS) |
| Pixel fill rate (GPixel/s) | 119.90 GPixel/s | 169.90 GPixel/s (+50.00 GPixel/s) |
| Texture fill rate (GTexel/s) | 299.60 GTexel/s | 339.80 GTexel/s (+40.20 GTexel/s) |
| Energy efficiency | 69.2 (+41.2) | 27.9 |
| PassMark (overall) | 16,749 | 17,303 (+554) |
| 3DMark Time Spy | — | 10,462 |
| 3DMark Fire Strike | 31,366 (+3590) | 27,776 |
| Geekbench OpenCL | — | — |
| Geekbench Vulkan | — | — |
| Normalized score | 50.3 | 63.6 (+13.3) |
In both
CUDA
DLSS
ReBAR
ray_tracing
FPS in games (1080p)
| Game | GeForce RTX 5060 | GeForce RTX 3070 Ti | Delta |
|---|---|---|---|
| Battlefield 5 | 130 FPS | 130 FPS | ≈ |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 220 FPS | 220 FPS | ≈ |
| Cyberpunk 2077 | 95 FPS | 129 FPS | 35.8% (B) |
| Escape from Tarkov | 120 FPS | 120 FPS | ≈ |
| Far Cry 5 | 130 FPS | 138 FPS | 6.2% (B) |
| Fortnite | 170 FPS | 180 FPS | 5.9% (B) |
| Forza Horizon 4 | 150 FPS | 160 FPS | 6.7% (B) |
| Forza Horizon 5 | 255 FPS | 210 FPS | +21.4% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 95 FPS | 95 FPS | ≈ |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 110 FPS | 110 FPS | ≈ |
| The Witcher 3 | 140 FPS | 188 FPS | 34.3% (B) |
| Valorant | 230 FPS | 230 FPS | ≈ |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3070 Ti wins 14 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).