Component comparison
GeForce RTX 4070 vs GeForce MX550
GeForce RTX 4070 vs GeForce MX550 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 4070
- + Release year (+2)
- + VRAM (GB) (+6 GB)
- + Memory clock (MHz) (+500 MHz)
- + Bandwidth (GB/s) (+408 GB/s)
- + Memory bus (bit) (+128 bit)
- + TGP / TDP (W) (+90 W)
- + Lithography (nm) (-7 nm)
- + Transistors (M) (+31,100M)
- + CUDA cores (+4864)
- + TMUs (+152)
- + ROPs (+48)
- + FP32 performance (TFLOPS) (+26.45 TFLOPS)
- + Pixel fill rate (GPixel/s) (+137.28 GPixel/s)
- + Texture fill rate (GTexel/s) (+413.16 GTexel/s)
- + PassMark (overall) (+15070)
- + 3DMark Time Spy (+9490)
- + 3DMark Fire Strike (+23925)
- + Geekbench OpenCL (+134627)
- + Geekbench Vulkan (+126916)
- + Normalized score (+35.3)
B
GeForce MX550
- + Die size (mm²) (+94 mm²)
- + Energy efficiency (+1.3)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 4070
|
Component B
GeForce MX550
|
|---|---|---|
| Release year | 2023 (+2) | 2021 |
| VRAM (GB) | 8 GB (+6 GB) | 2 GB |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 2000 MHz (+500 MHz) | 1500 MHz |
| Bandwidth (GB/s) | 504 GB/s (+408 GB/s) | 96 GB/s |
| Memory bus (bit) | 192 bit (+128 bit) | 64 bit |
| TGP / TDP (W) | 115 W (+90 W) | 25 W |
| Lithography (nm) | 5 nm (-7 nm) | 12 nm |
| Transistors (M) | 35,800M (+31,100M) | 4,700M |
| Die size (mm²) | 294 mm² | 200 mm² (+94 mm²) |
| Base clock (MHz) | — | 1065 MHz |
| Boost clock (MHz) | — | 1320 MHz |
| CUDA cores | 5,888 (+4864) | 1,024 |
| TMUs | 184 (+152) | 32 |
| ROPs | 64 (+48) | 16 |
| RT cores | 46 | — |
| Tensor cores | 184 | — |
| FP32 performance (TFLOPS) | 29.15 TFLOPS (+26.45 TFLOPS) | 2.70 TFLOPS |
| Pixel fill rate (GPixel/s) | 158.40 GPixel/s (+137.28 GPixel/s) | 21.12 GPixel/s |
| Texture fill rate (GTexel/s) | 455.40 GTexel/s (+413.16 GTexel/s) | 42.24 GTexel/s |
| Energy efficiency | 31.5 | 32.8 (+1.3) |
| PassMark (overall) | 19,489 (+15070) | 4,419 |
| 3DMark Time Spy | 11,960 (+9490) | 2,470 |
| 3DMark Fire Strike | 30,051 (+23925) | 6,126 |
| Geekbench OpenCL | 168,695 (+134627) | 34,068 |
| Geekbench Vulkan | 159,285 (+126916) | 32,369 |
| Normalized score | 84.5 (+35.3) | 49.1 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 4070 | GeForce MX550 | Delta |
|---|---|---|---|
| Battlefield 5 | 140 FPS | 45 FPS | +211.1% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 250 FPS | 55 FPS | +354.5% (A) |
| Cyberpunk 2077 | 135 FPS | 21 FPS | +542.9% (A) |
| Dota 2 | 178 FPS | 111 FPS | +60.4% (A) |
| Far Cry 5 | 139 FPS | 45 FPS | +208.9% (A) |
| Fortnite | 200 FPS | 60 FPS | +233.3% (A) |
| Forza Horizon 4 | 180 FPS | 45 FPS | +300% (A) |
| Forza Horizon 5 | 190 FPS | 47 FPS | +304.3% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 111 FPS | 21 FPS | +428.6% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 160 FPS | 21 FPS | +661.9% (A) |
| The Witcher 3 | 229 FPS | 50 FPS | +358% (A) |
| Valorant | 260 FPS | 95 FPS | +173.7% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 4070 wins 20 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).