Component comparison

GeForce RTX 4070 vs GeForce MX550

GeForce RTX 4070 vs GeForce MX550 — detailed GPU comparison: performance, gaming FPS, specifications.

Advantages

A GeForce RTX 4070
  • + Release year (+2)
  • + VRAM (GB) (+6 GB)
  • + Memory clock (MHz) (+500 MHz)
  • + Bandwidth (GB/s) (+408 GB/s)
  • + Memory bus (bit) (+128 bit)
  • + TGP / TDP (W) (+90 W)
  • + Lithography (nm) (-7 nm)
  • + Transistors (M) (+31,100M)
  • + CUDA cores (+4864)
  • + TMUs (+152)
  • + ROPs (+48)
  • + FP32 performance (TFLOPS) (+26.45 TFLOPS)
  • + Pixel fill rate (GPixel/s) (+137.28 GPixel/s)
  • + Texture fill rate (GTexel/s) (+413.16 GTexel/s)
  • + PassMark (overall) (+15070)
  • + 3DMark Time Spy (+9490)
  • + 3DMark Fire Strike (+23925)
  • + Geekbench OpenCL (+134627)
  • + Geekbench Vulkan (+126916)
  • + Normalized score (+35.3)
B GeForce MX550
  • + Die size (mm²) (+94 mm²)
  • + Energy efficiency (+1.3)

Detailed spec comparison

Spec Component A
GeForce RTX 4070
Component B
GeForce MX550
Release year 2023 (+2) 2021
VRAM (GB) 8 GB (+6 GB) 2 GB
Memory type GDDR6 GDDR6
Memory clock (MHz) 2000 MHz (+500 MHz) 1500 MHz
Bandwidth (GB/s) 504 GB/s (+408 GB/s) 96 GB/s
Memory bus (bit) 192 bit (+128 bit) 64 bit
TGP / TDP (W) 115 W (+90 W) 25 W
Lithography (nm) 5 nm (-7 nm) 12 nm
Transistors (M) 35,800M (+31,100M) 4,700M
Die size (mm²) 294 mm² 200 mm² (+94 mm²)
Base clock (MHz) 1065 MHz
Boost clock (MHz) 1320 MHz
CUDA cores 5,888 (+4864) 1,024
TMUs 184 (+152) 32
ROPs 64 (+48) 16
RT cores 46
Tensor cores 184
FP32 performance (TFLOPS) 29.15 TFLOPS (+26.45 TFLOPS) 2.70 TFLOPS
Pixel fill rate (GPixel/s) 158.40 GPixel/s (+137.28 GPixel/s) 21.12 GPixel/s
Texture fill rate (GTexel/s) 455.40 GTexel/s (+413.16 GTexel/s) 42.24 GTexel/s
Energy efficiency 31.5 32.8 (+1.3)
PassMark (overall) 19,489 (+15070) 4,419
3DMark Time Spy 11,960 (+9490) 2,470
3DMark Fire Strike 30,051 (+23925) 6,126
Geekbench OpenCL 168,695 (+134627) 34,068
Geekbench Vulkan 159,285 (+126916) 32,369
Normalized score 84.5 (+35.3) 49.1

Only in component A

DLSS ReBAR ray_tracing

In both

CUDA

FPS in games (1080p)

Game GeForce RTX 4070 GeForce MX550 Delta
Battlefield 5 140 FPS 45 FPS +211.1% (A)
CS:GO 240 FPS 240 FPS
Counter-Strike 2 250 FPS 55 FPS +354.5% (A)
Cyberpunk 2077 135 FPS 21 FPS +542.9% (A)
Dota 2 178 FPS 111 FPS +60.4% (A)
Far Cry 5 139 FPS 45 FPS +208.9% (A)
Fortnite 200 FPS 60 FPS +233.3% (A)
Forza Horizon 4 180 FPS 45 FPS +300% (A)
Forza Horizon 5 190 FPS 47 FPS +304.3% (A)
GTA V 140 FPS 140 FPS
Metro Exodus 111 FPS 21 FPS +428.6% (A)
Overwatch 240 FPS 240 FPS
PUBG 140 FPS 140 FPS
Resident Evil 4 Remake 160 FPS 21 FPS +661.9% (A)
The Witcher 3 229 FPS 50 FPS +358% (A)
Valorant 260 FPS 95 FPS +173.7% (A)

Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.

Based on the comparison: GeForce RTX 4070 wins 20 of the comparable criteria. The choice depends on your use case.

🤔 How to choose

Universal advice for any use case.

  • Reliability vs price: reliability (median 50) ↔ price (median 385.1).
  • Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
  • Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).