Component comparison
GeForce RTX 4070 vs GeForce MX350
GeForce RTX 4070 vs GeForce MX350 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 4070
- + Release year (+3)
- + VRAM (GB) (+6 GB)
- + Memory clock (MHz) (+248 MHz)
- + Bandwidth (GB/s) (+448 GB/s)
- + Memory bus (bit) (+128 bit)
- + TGP / TDP (W) (+95 W)
- + Lithography (nm) (-9 nm)
- + Transistors (M) (+32,500M)
- + CUDA cores (+5248)
- + TMUs (+152)
- + ROPs (+48)
- + FP32 performance (TFLOPS) (+27.95 TFLOPS)
- + Pixel fill rate (GPixel/s) (+134.91 GPixel/s)
- + Texture fill rate (GTexel/s) (+408.42 GTexel/s)
- + Energy efficiency (+5.3)
- + PassMark (overall) (+16671)
- + 3DMark Time Spy (+10624)
- + 3DMark Fire Strike (+25680)
- + Geekbench OpenCL (+155583)
- + Geekbench Vulkan (+145916)
- + Normalized score (+53.7)
B
GeForce MX350
- + Die size (mm²) (+162 mm²)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 4070
|
Component B
GeForce MX350
|
|---|---|---|
| Release year | 2023 (+3) | 2020 |
| VRAM (GB) | 8 GB (+6 GB) | 2 GB |
| Memory type | GDDR6 | GDDR5 |
| Memory clock (MHz) | 2000 MHz (+248 MHz) | 1752 MHz |
| Bandwidth (GB/s) | 504 GB/s (+448 GB/s) | 56 GB/s |
| Memory bus (bit) | 192 bit (+128 bit) | 64 bit |
| TGP / TDP (W) | 115 W (+95 W) | 20 W |
| Lithography (nm) | 5 nm (-9 nm) | 14 nm |
| Transistors (M) | 35,800M (+32,500M) | 3,300M |
| Die size (mm²) | 294 mm² | 132 mm² (+162 mm²) |
| Base clock (MHz) | — | 1354 MHz |
| Boost clock (MHz) | — | 1468 MHz |
| CUDA cores | 5,888 (+5248) | 640 |
| TMUs | 184 (+152) | 32 |
| ROPs | 64 (+48) | 16 |
| RT cores | 46 | — |
| Tensor cores | 184 | — |
| FP32 performance (TFLOPS) | 29.15 TFLOPS (+27.95 TFLOPS) | 1.20 TFLOPS |
| Pixel fill rate (GPixel/s) | 158.40 GPixel/s (+134.91 GPixel/s) | 23.49 GPixel/s |
| Texture fill rate (GTexel/s) | 455.40 GTexel/s (+408.42 GTexel/s) | 46.98 GTexel/s |
| Energy efficiency | 31.5 (+5.3) | 26.1 |
| PassMark (overall) | 19,489 (+16671) | 2,818 |
| 3DMark Time Spy | 11,960 (+10624) | 1,336 |
| 3DMark Fire Strike | 30,051 (+25680) | 4,371 |
| Geekbench OpenCL | 168,695 (+155583) | 13,112 |
| Geekbench Vulkan | 159,285 (+145916) | 13,369 |
| Normalized score | 84.5 (+53.7) | 30.8 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 4070 | GeForce MX350 | Delta |
|---|---|---|---|
| A Plague Tale Requiem | 59 FPS | 8 FPS | +637.5% (A) |
| Anno 1800 | 92 FPS | 19 FPS | +384.2% (A) |
| Armored Core 6 | 91 FPS | 10 FPS | +810% (A) |
| Atomic Heart | 86 FPS | 7 FPS | +1128.6% (A) |
| Back 4 Blood | 221 FPS | 29 FPS | +662.1% (A) |
| Baldur's Gate 3 | 73 FPS | 11 FPS | +563.6% (A) |
| Battlefield 5 | 140 FPS | 37 FPS | +278.4% (A) |
| Borderlands 3 | 107 FPS | 17 FPS | +529.4% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Call of Duty Modern Warfare 2 2022 | 111 FPS | 14 FPS | +692.9% (A) |
| Counter-Strike 2 | 250 FPS | 66 FPS | +278.8% (A) |
| Counter-Strike 2 | 152 FPS | 31 FPS | +390.3% (A) |
| Cyberpunk 2077 | 135 FPS | 16 FPS | +743.8% (A) |
| Cyberpunk 2077 1.6 | 58 FPS | 6 FPS | +866.7% (A) |
| Days Gone | 155 FPS | 24 FPS | +545.8% (A) |
| Dead Island 2 | 152 FPS | 21 FPS | +623.8% (A) |
| Deathloop | 130 FPS | 7 FPS | +1757.1% (A) |
| Diablo 4 | 207 FPS | 27 FPS | +666.7% (A) |
| Dota 2 | 178 FPS | 83 FPS | +114.5% (A) |
| Elden Ring | 60 FPS | 15 FPS | +300% (A) |
| Escape from Tarkov | 120 FPS | 32 FPS | +275% (A) |
| F1 2020 | 228 FPS | 33 FPS | +590.9% (A) |
| F1 2021 | 163 FPS | 31 FPS | +425.8% (A) |
| F1 22 | 109 FPS | 20 FPS | +445% (A) |
| F1 23 | 153 FPS | 14 FPS | +992.9% (A) |
| Far Cry 5 | 139 FPS | 27 FPS | +414.8% (A) |
| Far Cry 6 | 105 FPS | 11 FPS | +854.5% (A) |
| Far Cry New Dawn | 102 FPS | 25 FPS | +308% (A) |
| Farming Simulator 22 | 148 FPS | 32 FPS | +362.5% (A) |
| Final Fantasy XV Benchmark | 41 FPS | 11 FPS | +272.7% (A) |
| Flight Simulator 2020 | 83 FPS | 9 FPS | +822.2% (A) |
| Fortnite | 200 FPS | 82 FPS | +143.9% (A) |
| Forza Horizon 4 | 180 FPS | 37 FPS | +386.5% (A) |
| Forza Horizon 5 | 190 FPS | 25 FPS | +660% (A) |
| GRID Legends | 126 FPS | 25 FPS | +404% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 134 FPS | 46 FPS | +191.3% (A) |
| Ghostwire Tokyo | 172 FPS | 15 FPS | +1046.7% (A) |
| Hitman 3 | 208 FPS | 19 FPS | +994.7% (A) |
| Horizon Zero Dawn | 143 FPS | 12 FPS | +1091.7% (A) |
| Lies of P | 150 FPS | 19 FPS | +689.5% (A) |
| Metro Exodus | 111 FPS | 12 FPS | +825% (A) |
| Monster Hunter World | 169 FPS | 21 FPS | +704.8% (A) |
| Outriders | 145 FPS | 22 FPS | +559.1% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Rainbow Six Extraction | 240 FPS | 18 FPS | +1233.3% (A) |
| Ready or Not | 194 FPS | 32 FPS | +506.3% (A) |
| Resident Evil 4 Remake | 160 FPS | 18 FPS | +788.9% (A) |
| Resident Evil Village | 212 FPS | 14 FPS | +1414.3% (A) |
| Riders Republic | 135 FPS | 15 FPS | +800% (A) |
| Shadow of the Tomb Raider | 149 FPS | 25 FPS | +496% (A) |
| Sons of the Forest | 72 FPS | 13 FPS | +453.8% (A) |
| The Callisto Protocol | 112 FPS | 10 FPS | +1020% (A) |
| The Finals | 168 FPS | 17 FPS | +888.2% (A) |
| The Quarry | 122 FPS | 11 FPS | +1009.1% (A) |
| The Witcher 3 | 229 FPS | 27 FPS | +748.1% (A) |
| The Witcher 3 | 124 FPS | 21 FPS | +490.5% (A) |
| The Witcher 3 v4 | 101 FPS | 7 FPS | +1342.9% (A) |
| Tiny Tina's Wonderlands | 74 FPS | 8 FPS | +825% (A) |
| Total War Pharaoh | 137 FPS | 23 FPS | +495.7% (A) |
| Total War: Three Kingdoms | 133 FPS | 12 FPS | +1008.3% (A) |
| Valorant | 260 FPS | 129 FPS | +101.6% (A) |
| Vampire Bloodhunt | 200 FPS | 35 FPS | +471.4% (A) |
| Watch Dogs Legion | 130 FPS | 13 FPS | +900% (A) |
| X-Plane 11.11 | 52 FPS | 30 FPS | +73.3% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 4070 wins 21 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).