Component comparison
GeForce RTX 4070 vs GeForce GTX 1660 Ti
GeForce RTX 4070 vs GeForce GTX 1660 Ti — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 4070
- + Release year (+4)
- + VRAM (GB) (+2 GB)
- + Memory clock (MHz) (+500 MHz)
- + Bandwidth (GB/s) (+216 GB/s)
- + TGP / TDP (W) (+35 W)
- + Lithography (nm) (-7 nm)
- + Transistors (M) (+29,200M)
- + CUDA cores (+4352)
- + TMUs (+88)
- + ROPs (+16)
- + FP32 performance (TFLOPS) (+25.05 TFLOPS)
- + Pixel fill rate (GPixel/s) (+73.44 GPixel/s)
- + Texture fill rate (GTexel/s) (+285.50 GTexel/s)
- + Energy efficiency (+6.6)
- + PassMark (overall) (+6871)
- + 3DMark Time Spy (+6301)
- + 3DMark Fire Strike (+15233)
- + Geekbench OpenCL (+107784)
- + Geekbench Vulkan (+101155)
- + Normalized score (+20.8)
B
GeForce GTX 1660 Ti
- + Die size (mm²) (+10 mm²)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 4070
|
Component B
GeForce GTX 1660 Ti
|
|---|---|---|
| Release year | 2023 (+4) | 2019 |
| VRAM (GB) | 8 GB (+2 GB) | 6 GB |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 2000 MHz (+500 MHz) | 1500 MHz |
| Bandwidth (GB/s) | 504 GB/s (+216 GB/s) | 288 GB/s |
| Memory bus (bit) | 192 bit | 192 bit |
| TGP / TDP (W) | 115 W (+35 W) | 80 W |
| Lithography (nm) | 5 nm (-7 nm) | 12 nm |
| Transistors (M) | 35,800M (+29,200M) | 6,600M |
| Die size (mm²) | 294 mm² | 284 mm² (+10 mm²) |
| Base clock (MHz) | — | — |
| Boost clock (MHz) | — | — |
| CUDA cores | 5,888 (+4352) | 1,536 |
| TMUs | 184 (+88) | 96 |
| ROPs | 64 (+16) | 48 |
| RT cores | 46 | — |
| Tensor cores | 184 | — |
| FP32 performance (TFLOPS) | 29.15 TFLOPS (+25.05 TFLOPS) | 4.10 TFLOPS |
| Pixel fill rate (GPixel/s) | 158.40 GPixel/s (+73.44 GPixel/s) | 84.96 GPixel/s |
| Texture fill rate (GTexel/s) | 455.40 GTexel/s (+285.50 GTexel/s) | 169.90 GTexel/s |
| Energy efficiency | 31.5 (+6.6) | 24.9 |
| PassMark (overall) | 19,489 (+6871) | 12,618 |
| 3DMark Time Spy | 11,960 (+6301) | 5,659 |
| 3DMark Fire Strike | 30,051 (+15233) | 14,818 |
| Geekbench OpenCL | 168,695 (+107784) | 60,911 |
| Geekbench Vulkan | 159,285 (+101155) | 58,130 |
| Normalized score | 84.5 (+20.8) | 63.7 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 4070 | GeForce GTX 1660 Ti | Delta |
|---|---|---|---|
| A Plague Tale Requiem | 59 FPS | 45 FPS | +31.1% (A) |
| Alan Wake 2 | 65 FPS | 30 FPS | +116.7% (A) |
| Anno 1800 | 92 FPS | 69 FPS | +33.3% (A) |
| Armored Core 6 | 91 FPS | 64 FPS | +42.2% (A) |
| Assassin's Creed Mirage | 116 FPS | 66 FPS | +75.8% (A) |
| Atlas Fallen | 107 FPS | 74 FPS | +44.6% (A) |
| Atomic Heart | 86 FPS | 50 FPS | +72% (A) |
| Avatar Frontiers of Pandora | 65 FPS | 28 FPS | +132.1% (A) |
| Back 4 Blood | 221 FPS | 126 FPS | +75.4% (A) |
| Baldur's Gate 3 | 73 FPS | 54 FPS | +35.2% (A) |
| Battlefield 5 | 140 FPS | 111 FPS | +26.1% (A) |
| Borderlands 3 | 107 FPS | 62 FPS | +72.6% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Call of Duty Modern Warfare 3 2023 | 99 FPS | 57 FPS | +73.7% (A) |
| Company of Heroes 3 | 135 FPS | 52 FPS | +159.6% (A) |
| Counter-Strike 2 | 250 FPS | 147 FPS | +70.1% (A) |
| Counter-Strike 2 | 152 FPS | 104 FPS | +46.2% (A) |
| Cyberpunk 2077 | 135 FPS | 86 FPS | +57% (A) |
| Cyberpunk 2077 1.6 | 58 FPS | 54 FPS | +7.4% (A) |
| Days Gone | 155 FPS | 83 FPS | +86.7% (A) |
| Dead Island 2 | 152 FPS | 86 FPS | +76.7% (A) |
| Dead Space Remake | 81 FPS | 40 FPS | +102.5% (A) |
| Deathloop | 130 FPS | 66 FPS | +97% (A) |
| Diablo 4 | 207 FPS | 113 FPS | +83.2% (A) |
| Dota 2 | 178 FPS | 121 FPS | +47.1% (A) |
| Dying Light 2 | 95 FPS | 40 FPS | +137.5% (A) |
| EA Sports WRC | 85 FPS | 52 FPS | +63.5% (A) |
| Elden Ring | 60 FPS | 57 FPS | +5.3% (A) |
| Elex 2 | 118 FPS | 53 FPS | +122.6% (A) |
| Enshrouded | 63 FPS | 34 FPS | +85.3% (A) |
| Escape from Tarkov | 120 FPS | 117 FPS | +2.6% (A) |
| F1 2020 | 228 FPS | 122 FPS | +86.9% (A) |
| F1 2021 | 163 FPS | 120 FPS | +35.8% (A) |
| F1 22 | 109 FPS | 117 FPS | 7.3% (B) |
| F1 23 | 153 FPS | 109 FPS | +40.4% (A) |
| Far Cry 5 | 139 FPS | 93 FPS | +49.5% (A) |
| Far Cry 6 | 105 FPS | 78 FPS | +34.6% (A) |
| Far Cry New Dawn | 102 FPS | 79 FPS | +29.1% (A) |
| Farming Simulator 22 | 148 FPS | 121 FPS | +22.3% (A) |
| Final Fantasy XV Benchmark | 41 FPS | 55 FPS | 34.1% (B) |
| Flight Simulator 2020 | 83 FPS | 39 FPS | +112.8% (A) |
| Fortnite | 200 FPS | 120 FPS | +66.7% (A) |
| Forza Horizon 4 | 180 FPS | 134 FPS | +34.3% (A) |
| Forza Horizon 5 | 190 FPS | 107 FPS | +77.6% (A) |
| GRID Legends | 126 FPS | 118 FPS | +6.8% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 134 FPS | 124 FPS | +8.1% (A) |
| Ghostwire Tokyo | 172 FPS | 89 FPS | +93.3% (A) |
| God of War | 96 FPS | 52 FPS | +84.6% (A) |
| Guardians of the Galaxy | 147 FPS | 72 FPS | +104.2% (A) |
| Halo Infinite | 149 FPS | 70 FPS | +112.9% (A) |
| High On Life | 127 FPS | 78 FPS | +62.8% (A) |
| Hitman 3 | 208 FPS | 99 FPS | +110.1% (A) |
| Hogwarts Legacy | 57 FPS | 48 FPS | +18.8% (A) |
| Horizon Zero Dawn | 143 FPS | 70 FPS | +104.3% (A) |
| Immortals of Aveum | 56 FPS | 44 FPS | +27.3% (A) |
| Lies of P | 150 FPS | 77 FPS | +94.8% (A) |
| Lords of the Fallen | 63 FPS | 30 FPS | +110% (A) |
| Metro Exodus | 111 FPS | 54 FPS | +105.6% (A) |
| Monster Hunter World | 169 FPS | 82 FPS | +106.1% (A) |
| Need for Speed Unbound | 99 FPS | 67 FPS | +47.8% (A) |
| Outriders | 145 FPS | 84 FPS | +72.6% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Palworld | 102 FPS | 55 FPS | +85.5% (A) |
| Prince of Persia The Lost Crown | 322 FPS | 291 FPS | +10.7% (A) |
| Rainbow Six Extraction | 240 FPS | 105 FPS | +128.6% (A) |
| Ratchet & Clank Rift Apart | 58 FPS | 40 FPS | +45% (A) |
| Ready or Not | 194 FPS | 101 FPS | +92.1% (A) |
| Resident Evil 4 Remake | 160 FPS | 75 FPS | +113.3% (A) |
| Resident Evil Village | 212 FPS | 99 FPS | +114.1% (A) |
| Returnal | 64 FPS | 52 FPS | +23.1% (A) |
| Riders Republic | 135 FPS | 55 FPS | +145.5% (A) |
| Shadow of the Tomb Raider | 149 FPS | 114 FPS | +30.7% (A) |
| Skull & Bones | 94 FPS | 55 FPS | +70.9% (A) |
| Sons of the Forest | 72 FPS | 55 FPS | +30.9% (A) |
| Spider-Man Miles Morales | 115 FPS | 76 FPS | +51.3% (A) |
| Star Wars Jedi Survivor | 65 FPS | 39 FPS | +66.7% (A) |
| Starfield | 51 FPS | 30 FPS | +70% (A) |
| The Callisto Protocol | 112 FPS | 81 FPS | +38.3% (A) |
| The Crew Motorfest | 60 FPS | 52 FPS | +15.4% (A) |
| The Finals | 168 FPS | 99 FPS | +69.7% (A) |
| The Last of Us | 57 FPS | 42 FPS | +35.7% (A) |
| The Quarry | 122 FPS | 56 FPS | +117.9% (A) |
| The Witcher 3 | 229 FPS | 103 FPS | +122.3% (A) |
| The Witcher 3 | 124 FPS | 93 FPS | +33.3% (A) |
| The Witcher 3 v4 | 101 FPS | 43 FPS | +134.9% (A) |
| Tiny Tina's Wonderlands | 74 FPS | 67 FPS | +10.4% (A) |
| Total War Pharaoh | 137 FPS | 82 FPS | +67.1% (A) |
| Total War: Three Kingdoms | 133 FPS | 64 FPS | +107.8% (A) |
| Uncharted Legacy of Thieves Collection | 84 FPS | 51 FPS | +64.7% (A) |
| Valorant | 260 FPS | 209 FPS | +24.4% (A) |
| Vampire Bloodhunt | 200 FPS | 124 FPS | +61.3% (A) |
| Watch Dogs Legion | 130 FPS | 71 FPS | +83.1% (A) |
| X-Plane 11.11 | 52 FPS | 64 FPS | 23.1% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 4070 wins 20 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).