Component comparison
GeForce RTX 3080 vs GeForce GTX 1050 Ti
GeForce RTX 3080 vs GeForce GTX 1050 Ti — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3080
- + Release year (+5)
- + VRAM (GB) (+4 GB)
- + Bandwidth (GB/s) (+648 GB/s)
- + Memory bus (bit) (+192 bit)
- + TGP / TDP (W) (+40 W)
- + Lithography (nm) (-6 nm)
- + Transistors (M) (+25,000M)
- + CUDA cores (+7936)
- + TMUs (+224)
- + ROPs (+64)
- + FP32 performance (TFLOPS) (+27.59 TFLOPS)
- + Pixel fill rate (GPixel/s) (+119.66 GPixel/s)
- + Texture fill rate (GTexel/s) (+398.28 GTexel/s)
- + Energy efficiency (+10.2)
- + PassMark (overall) (+9712)
- + 3DMark Time Spy (+8491)
- + 3DMark Fire Strike (+19709)
- + Geekbench OpenCL (+146360)
- + Geekbench Vulkan (+125386)
- + Normalized score (+42.1)
B
GeForce GTX 1050 Ti
- + Die size (mm²) (+496 mm²)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3080
|
Component B
GeForce GTX 1050 Ti
|
|---|---|---|
| Release year | 2021 (+5) | 2016 |
| VRAM (GB) | 8 GB (+4 GB) | 4 GB |
| Memory type | GDDR6 | GDDR5 |
| Memory clock (MHz) | 1750 MHz | — |
| Bandwidth (GB/s) | 760 GB/s (+648 GB/s) | 112 GB/s |
| Memory bus (bit) | 320 bit (+192 bit) | 128 bit |
| TGP / TDP (W) | 115 W (+40 W) | 75 W |
| Lithography (nm) | 8 nm (-6 nm) | 14 nm |
| Transistors (M) | 28,300M (+25,000M) | 3,300M |
| Die size (mm²) | 628 mm² | 132 mm² (+496 mm²) |
| Base clock (MHz) | — | — |
| Boost clock (MHz) | — | — |
| CUDA cores | 8,704 (+7936) | 768 |
| TMUs | 272 (+224) | 48 |
| ROPs | 96 (+64) | 32 |
| RT cores | 68 | — |
| Tensor cores | 272 | — |
| FP32 performance (TFLOPS) | 29.77 TFLOPS (+27.59 TFLOPS) | 2.18 TFLOPS |
| Pixel fill rate (GPixel/s) | 164.20 GPixel/s (+119.66 GPixel/s) | 44.54 GPixel/s |
| Texture fill rate (GTexel/s) | 465.10 GTexel/s (+398.28 GTexel/s) | 66.82 GTexel/s |
| Energy efficiency | 26.0 (+10.2) | 15.8 |
| PassMark (overall) | 16,075 (+9712) | 6,363 |
| 3DMark Time Spy | 10,752 (+8491) | 2,261 |
| 3DMark Fire Strike | 27,194 (+19709) | 7,485 |
| Geekbench OpenCL | 167,014 (+146360) | 20,654 |
| Geekbench Vulkan | 145,176 (+125386) | 19,790 |
| Normalized score | 82.8 (+42.1) | 40.8 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 3080 | GeForce GTX 1050 Ti | Delta |
|---|---|---|---|
| Alan Wake Remastered | 95 FPS | 29 FPS | +227.6% (A) |
| Anno 1800 | 78 FPS | 39 FPS | +100% (A) |
| Apex Legends | 144 FPS | 43 FPS | +234.9% (A) |
| Assassin´s Creed Odyssey | 104 FPS | 31 FPS | +235.5% (A) |
| Assassin´s Creed Origins | 118 FPS | 38 FPS | +210.5% (A) |
| Assassin´s Creed Valhalla | 72 FPS | 15 FPS | +380% (A) |
| Battlefield 2042 | 100 FPS | 13 FPS | +669.2% (A) |
| Battlefield 5 | 130 FPS | 57 FPS | +128.1% (A) |
| Borderlands 3 | 95 FPS | 28 FPS | +239.3% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Call of Duty Black Ops Cold War | 89 FPS | 22 FPS | +304.5% (A) |
| Call of Duty Vanguard | 125 FPS | 24 FPS | +420.8% (A) |
| Control | 82 FPS | 22 FPS | +272.7% (A) |
| Counter-Strike 2 | 212 FPS | 70 FPS | +202.9% (A) |
| Cyberpunk 2077 | 121 FPS | 27 FPS | +348.1% (A) |
| Cyberpunk 2077 1.6 | 83 FPS | 17 FPS | +388.2% (A) |
| Death Stranding | 84 FPS | 36 FPS | +133.3% (A) |
| Deathloop | 113 FPS | 21 FPS | +438.1% (A) |
| Dirt 5 | 62 FPS | 19 FPS | +226.3% (A) |
| Dota 2 | 134 FPS | 98 FPS | +36.7% (A) |
| Dying Light 2 | 87 FPS | 17 FPS | +411.8% (A) |
| Elden Ring | 59 FPS | 26 FPS | +126.9% (A) |
| Elex 2 | 88 FPS | 21 FPS | +319% (A) |
| Escape from Tarkov | 120 FPS | 45 FPS | +166.7% (A) |
| F1 2020 | 162 FPS | 63 FPS | +157.1% (A) |
| F1 22 | 195 FPS | 48 FPS | +306.3% (A) |
| FIFA 21 | 198 FPS | 142 FPS | +39.4% (A) |
| Far Cry 5 | 129 FPS | 48 FPS | +168.8% (A) |
| Far Cry 6 | 65 FPS | 29 FPS | +124.1% (A) |
| Far Cry New Dawn | 68 FPS | 42 FPS | +61.9% (A) |
| Farming Simulator 22 | 165 FPS | 46 FPS | +258.7% (A) |
| Final Fantasy XV Benchmark | 56 FPS | 23 FPS | +143.5% (A) |
| Fortnite | 160 FPS | 75 FPS | +113.3% (A) |
| Forza Horizon 4 | 194 FPS | 67 FPS | +189.6% (A) |
| Forza Horizon 5 | 152 FPS | 40 FPS | +280% (A) |
| GRID 2019 | 113 FPS | 34 FPS | +232.4% (A) |
| GRID Legends | 131 FPS | 42 FPS | +211.9% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 137 FPS | 60 FPS | +128.3% (A) |
| Gears Tactics | 136 FPS | 49 FPS | +177.6% (A) |
| Ghostwire Tokyo | 149 FPS | 33 FPS | +351.5% (A) |
| God of War | 91 FPS | 12 FPS | +658.3% (A) |
| Hitman 3 | 131 FPS | 40 FPS | +227.5% (A) |
| Horizon Zero Dawn | 89 FPS | 31 FPS | +187.1% (A) |
| Hunt Showdown | 110 FPS | 34 FPS | +223.5% (A) |
| Immortals Fenyx Rising | 88 FPS | 23 FPS | +282.6% (A) |
| Mafia Definitive Edition | 99 FPS | 33 FPS | +200% (A) |
| Metro Exodus | 100 FPS | 31 FPS | +222.6% (A) |
| Need for Speed Heat | 94 FPS | 42 FPS | +123.8% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Rage 2 | 116 FPS | 32 FPS | +262.5% (A) |
| Rainbow Six Extraction | 218 FPS | 42 FPS | +419% (A) |
| Resident Evil 4 Remake | 140 FPS | 24 FPS | +483.3% (A) |
| Riders Republic | 113 FPS | 29 FPS | +289.7% (A) |
| Rise of the Tomb Raider | 157 FPS | 33 FPS | +375.8% (A) |
| Serious Sam 4 | 75 FPS | 22 FPS | +240.9% (A) |
| Shadow of the Tomb Raider | 165 FPS | 31 FPS | +432.3% (A) |
| Star Wars Jedi Fallen Order | 98 FPS | 47 FPS | +108.5% (A) |
| Star Wars Squadrons | 198 FPS | 85 FPS | +132.9% (A) |
| The Division 2 | 105 FPS | 35 FPS | +200% (A) |
| The Quarry | 97 FPS | 24 FPS | +304.2% (A) |
| The Witcher 3 | 191 FPS | 46 FPS | +315.2% (A) |
| The Witcher 3 | 149 FPS | 21 FPS | +609.5% (A) |
| Tiny Tina's Wonderlands | 113 FPS | 24 FPS | +370.8% (A) |
| Valorant | 220 FPS | 110 FPS | +100% (A) |
| Vampire Bloodhunt | 238 FPS | 58 FPS | +310.3% (A) |
| Watch Dogs Legion | 80 FPS | 27 FPS | +196.3% (A) |
| X-Plane 11.11 | 66 FPS | 44 FPS | +50% (A) |
| Yakuza Like a Dragon | 112 FPS | 33 FPS | +239.4% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3080 wins 20 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).