Component comparison
GeForce RTX 3080 vs GeForce 940M
GeForce RTX 3080 vs GeForce 940M — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3080
- + Release year (+6)
- + VRAM (GB) (+6 GB)
- + Memory clock (MHz) (+850 MHz)
- + Bandwidth (GB/s) (+746 GB/s)
- + Memory bus (bit) (+256 bit)
- + TGP / TDP (W) (+40 W)
- + Lithography (nm) (-20 nm)
- + Transistors (M) (+26,430M)
- + CUDA cores (+8320)
- + TMUs (+248)
- + ROPs (+88)
- + FP32 performance (TFLOPS) (+28.87 TFLOPS)
- + Pixel fill rate (GPixel/s) (+146.63 GPixel/s)
- + Texture fill rate (GTexel/s) (+429.96 GTexel/s)
- + Energy efficiency (+19.6)
- + PassMark (overall) (+14942)
- + 3DMark Fire Strike (+25572)
- + Geekbench OpenCL (+160989)
- + Geekbench Vulkan (+140627)
- + Normalized score (+76.6)
B
GeForce 940M
- + Die size (mm²) (+480 mm²)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3080
|
Component B
GeForce 940M
|
|---|---|---|
| Release year | 2021 (+6) | 2015 |
| VRAM (GB) | 8 GB (+6 GB) | 2 GB |
| Memory type | GDDR6 | DDR3 |
| Memory clock (MHz) | 1750 MHz (+850 MHz) | 900 MHz |
| Bandwidth (GB/s) | 760 GB/s (+746 GB/s) | 14 GB/s |
| Memory bus (bit) | 320 bit (+256 bit) | 64 bit |
| TGP / TDP (W) | 115 W (+40 W) | 75 W |
| Lithography (nm) | 8 nm (-20 nm) | 28 nm |
| Transistors (M) | 28,300M (+26,430M) | 1,870M |
| Die size (mm²) | 628 mm² | 148 mm² (+480 mm²) |
| Base clock (MHz) | — | 1020 MHz |
| Boost clock (MHz) | — | 1098 MHz |
| CUDA cores | 8,704 (+8320) | 384 |
| TMUs | 272 (+248) | 24 |
| ROPs | 96 (+88) | 8 |
| RT cores | 68 | — |
| Tensor cores | 272 | — |
| FP32 performance (TFLOPS) | 29.77 TFLOPS (+28.87 TFLOPS) | 0.90 TFLOPS |
| Pixel fill rate (GPixel/s) | 164.20 GPixel/s (+146.63 GPixel/s) | 17.57 GPixel/s |
| Texture fill rate (GTexel/s) | 465.10 GTexel/s (+429.96 GTexel/s) | 35.14 GTexel/s |
| Energy efficiency | 26.0 (+19.6) | 6.4 |
| PassMark (overall) | 16,075 (+14942) | 1,133 |
| 3DMark Time Spy | 10,752 | — |
| 3DMark Fire Strike | 27,194 (+25572) | 1,622 |
| Geekbench OpenCL | 167,014 (+160989) | 6,025 |
| Geekbench Vulkan | 145,176 (+140627) | 4,549 |
| Normalized score | 82.8 (+76.6) | 6.2 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 3080 | GeForce 940M | Delta |
|---|---|---|---|
| Anno 1800 | 78 FPS | 7 FPS | +1014.3% (A) |
| Assassin´s Creed Origins | 118 FPS | 10 FPS | +1080% (A) |
| Battlefield 5 | 130 FPS | 17 FPS | +664.7% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 212 FPS | 9 FPS | +2255.6% (A) |
| Cyberpunk 2077 | 121 FPS | 5 FPS | +2320% (A) |
| Dota 2 | 134 FPS | 49 FPS | +173.5% (A) |
| Far Cry 5 | 129 FPS | 11 FPS | +1072.7% (A) |
| Fortnite | 160 FPS | 36 FPS | +344.4% (A) |
| Forza Horizon 4 | 194 FPS | 14 FPS | +1285.7% (A) |
| Forza Horizon 5 | 152 FPS | 6 FPS | +2433.3% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 137 FPS | 14 FPS | +878.6% (A) |
| Metro Exodus | 100 FPS | 2 FPS | +4900% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 140 FPS | 3 FPS | +4566.7% (A) |
| Rise of the Tomb Raider | 157 FPS | 10 FPS | +1470% (A) |
| Star Wars Jedi Fallen Order | 98 FPS | 11 FPS | +790.9% (A) |
| The Witcher 3 | 191 FPS | 10 FPS | +1810% (A) |
| The Witcher 3 | 149 FPS | 10 FPS | +1390% (A) |
| Total War: Three Kingdoms | 108 FPS | 9 FPS | +1100% (A) |
| Valorant | 220 FPS | 40 FPS | +450% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3080 wins 20 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).