Component comparison
GeForce RTX 3080 Ti vs Quadro T1000
GeForce RTX 3080 Ti vs Quadro T1000 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3080 Ti
- + Release year (+2)
- + VRAM (GB) (+8 GB)
- + Memory bus (bit) (+256 bit)
- + Lithography (nm) (-4 nm)
- + CUDA cores (+9472)
- + PassMark (overall) (+20247)
- + Geekbench OpenCL (+175231)
- + Normalized score (+20.4)
B
Quadro T1000
- + Energy efficiency (+10.0)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3080 Ti
|
Component B
Quadro T1000
|
|---|---|---|
| Release year | 2021 (+2) | 2019 |
| VRAM (GB) | 12 GB (+8 GB) | 4 GB |
| Memory type | GDDR6X | GDDR5 |
| Memory clock (MHz) | — | 8000 MHz |
| Bandwidth (GB/s) | 912 GB/s | — |
| Memory bus (bit) | 384 bit (+256 bit) | 128 bit |
| TGP / TDP (W) | — | 50 W |
| Lithography (nm) | 8 nm (-4 nm) | 12 nm |
| Transistors (M) | 28,300M | — |
| Die size (mm²) | 628 mm² | — |
| Base clock (MHz) | — | — |
| Boost clock (MHz) | — | 1455 MHz |
| CUDA cores | 10,240 (+9472) | 768 |
| TMUs | 320 | — |
| ROPs | 112 | — |
| RT cores | 80 | — |
| Tensor cores | 320 | — |
| FP32 performance (TFLOPS) | 34.10 TFLOPS | — |
| Pixel fill rate (GPixel/s) | 186.50 GPixel/s | — |
| Texture fill rate (GTexel/s) | 532.80 GTexel/s | — |
| Energy efficiency | 14.2 | 24.1 (+10.0) |
| PassMark (overall) | 26,760 (+20247) | 6,513 |
| 3DMark Time Spy | — | — |
| 3DMark Fire Strike | 47,113 | — |
| Geekbench OpenCL | 209,081 (+175231) | 33,850 |
| Geekbench Vulkan | — | 29,725 |
| Normalized score | 66.3 (+20.4) | 45.9 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 3080 Ti | Quadro T1000 | Delta |
|---|---|---|---|
| Battlefield 5 | 170 FPS | 38 FPS | +347.4% (A) |
| Borderlands 3 | 100 FPS | 38 FPS | +163.2% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Doom Eternal | 292 FPS | 64 FPS | +356.3% (A) |
| Dota 2 | 234 FPS | 113 FPS | +107.1% (A) |
| Far Cry 5 | 208 FPS | 57 FPS | +264.9% (A) |
| Far Cry New Dawn | 108 FPS | 46 FPS | +134.8% (A) |
| Final Fantasy XV Benchmark | 31 FPS | 31 FPS | ≈ |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 153 FPS | 94 FPS | +62.8% (A) |
| Gears Tactics | 196 FPS | 58 FPS | +237.9% (A) |
| Hunt Showdown | 168 FPS | 44 FPS | +281.8% (A) |
| Metro Exodus | 172 FPS | 32 FPS | +437.5% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Shadow of the Tomb Raider | 156 FPS | 40 FPS | +290% (A) |
| The Witcher 3 | 144 FPS | 53 FPS | +171.7% (A) |
| X-Plane 11.11 | 33 FPS | 57 FPS | 72.7% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3080 Ti wins 8 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).