Component comparison
GeForce RTX 3080 Ti vs GeForce RTX 2050
GeForce RTX 3080 Ti vs GeForce RTX 2050 β detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3080 Ti
- + VRAM (GB) (+8 GB)
- + Bandwidth (GB/s) (+800 GB/s)
- + Memory bus (bit) (+320 bit)
- + Transistors (M) (+19,600M)
- + CUDA cores (+8192)
- + TMUs (+256)
- + ROPs (+80)
- + RT cores (+48)
- + Tensor cores (+256)
- + FP32 performance (TFLOPS) (+29.37 TFLOPS)
- + Pixel fill rate (GPixel/s) (+146.66 GPixel/s)
- + Texture fill rate (GTexel/s) (+453.12 GTexel/s)
- + 3DMark Fire Strike (+38148)
- + Geekbench OpenCL (+164802)
- + Normalized score (+11.1)
B
GeForce RTX 2050
- + Die size (mmΒ²) (+428 mmΒ²)
- + Energy efficiency (+15.4)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3080 Ti
|
Component B
GeForce RTX 2050
|
|---|---|---|
| Release year | 2021 | 2021 |
| VRAM (GB) | 12 GB (+8 GB) | 4 GB |
| Memory type | GDDR6X | GDDR6 |
| Memory clock (MHz) | β | 1750 MHz |
| Bandwidth (GB/s) | 912 GB/s (+800 GB/s) | 112 GB/s |
| Memory bus (bit) | 384 bit (+320 bit) | 64 bit |
| TGP / TDP (W) | β | 45 W |
| Lithography (nm) | 8 nm | 8 nm |
| Transistors (M) | 28,300M (+19,600M) | 8,700M |
| Die size (mmΒ²) | 628 mmΒ² | 200 mmΒ² (+428 mmΒ²) |
| Base clock (MHz) | β | 735 MHz |
| Boost clock (MHz) | β | 1245 MHz |
| CUDA cores | 10,240 (+8192) | 2,048 |
| TMUs | 320 (+256) | 64 |
| ROPs | 112 (+80) | 32 |
| RT cores | 80 (+48) | 32 |
| Tensor cores | 320 (+256) | 64 |
| FP32 performance (TFLOPS) | 34.10 TFLOPS (+29.37 TFLOPS) | 4.73 TFLOPS |
| Pixel fill rate (GPixel/s) | 186.50 GPixel/s (+146.66 GPixel/s) | 39.84 GPixel/s |
| Texture fill rate (GTexel/s) | 532.80 GTexel/s (+453.12 GTexel/s) | 79.68 GTexel/s |
| Energy efficiency | 14.2 | 29.6 (+15.4) |
| PassMark (overall) | 26,760 | β |
| 3DMark Time Spy | β | 3,221 |
| 3DMark Fire Strike | 47,113 (+38148) | 8,965 |
| Geekbench OpenCL | 209,081 (+164802) | 44,279 |
| Geekbench Vulkan | β | 43,030 |
| Normalized score | 66.3 (+11.1) | 55.2 |
Only in component A
ray_tracing
In both
CUDA
DLSS
ReBAR
FPS in games (1080p)
| Game | GeForce RTX 3080 Ti | GeForce RTX 2050 | Delta |
|---|---|---|---|
| A Plague Tale Requiem | 64 FPS | 21 FPS | +204.8% (A) |
| Alan Wake 2 | 76 FPS | 14 FPS | +442.9% (A) |
| Alan Wake Remastered | 119 FPS | 50 FPS | +138% (A) |
| Armored Core 6 | 115 FPS | 32 FPS | +259.4% (A) |
| Assassin's Creed Mirage | 109 FPS | 25 FPS | +336% (A) |
| AssassinΒ΄s Creed Valhalla | 99 FPS | 21 FPS | +371.4% (A) |
| Atlas Fallen | 162 FPS | 43 FPS | +276.7% (A) |
| Atomic Heart | 100 FPS | 30 FPS | +233.3% (A) |
| Avatar Frontiers of Pandora | 73 FPS | 12 FPS | +508.3% (A) |
| Back 4 Blood | 263 FPS | 66 FPS | +298.5% (A) |
| Baldur's Gate 3 | 111 FPS | 30 FPS | +270% (A) |
| Battlefield 5 | 170 FPS | β 70 FPS | +142.9% (A) |
| CS:GO | 240 FPS | β 240 FPS | β |
| Call of Duty Modern Warfare 2 2022 | 109 FPS | 18 FPS | +505.6% (A) |
| Company of Heroes 3 | 175 FPS | 27 FPS | +548.1% (A) |
| Counter-Strike 2 | 300 FPS | β 74 FPS | +305.4% (A) |
| Counter-Strike 2 | 194 FPS | 46 FPS | +321.7% (A) |
| Crysis Remastered | 103 FPS | 25 FPS | +312% (A) |
| Cyberpunk 2077 | 219 FPS | 18 FPS | +1116.7% (A) |
| Cyberpunk 2077 1.6 | 64 FPS | 19 FPS | +236.8% (A) |
| Days Gone | 177 FPS | 45 FPS | +293.3% (A) |
| Dead Space Remake | 95 FPS | 20 FPS | +375% (A) |
| Death Stranding | 151 FPS | 50 FPS | +202% (A) |
| Deathloop | 133 FPS | 30 FPS | +343.3% (A) |
| Diablo 4 | 238 FPS | 39 FPS | +510.3% (A) |
| Dota 2 | 234 FPS | 71 FPS | +229.6% (A) |
| Dragon's Dogma 2 | 70 FPS | 15 FPS | +366.7% (A) |
| Dying Light 2 | 69 FPS | 24 FPS | +187.5% (A) |
| EA Sports WRC | 101 FPS | 20 FPS | +405% (A) |
| Elex 2 | 43 FPS | 32 FPS | +34.4% (A) |
| F1 2021 | 182 FPS | 66 FPS | +175.8% (A) |
| F1 22 | 172 FPS | 55 FPS | +212.7% (A) |
| F1 23 | 193 FPS | 37 FPS | +421.6% (A) |
| FIFA 23 | 81 FPS | 40 FPS | +102.5% (A) |
| Far Cry 5 | 208 FPS | 35 FPS | +494.3% (A) |
| Far Cry 6 | 91 FPS | 43 FPS | +111.6% (A) |
| Farming Simulator 22 | 183 FPS | 63 FPS | +190.5% (A) |
| Final Fantasy XV Benchmark | 31 FPS | 25 FPS | +24% (A) |
| Flight Simulator 2020 | 79 FPS | 19 FPS | +315.8% (A) |
| Fortnite | 300 FPS | β 95 FPS | +215.8% (A) |
| Forza Horizon 4 | 250 FPS | β 70 FPS | +257.1% (A) |
| Forza Horizon 5 | 200 FPS | 53 FPS | +277.4% (A) |
| GRID Legends | 117 FPS | 61 FPS | +91.8% (A) |
| GTA V | 140 FPS | β 140 FPS | β |
| GTA V | 153 FPS | 74 FPS | +106.8% (A) |
| Gears Tactics | 196 FPS | 55 FPS | +256.4% (A) |
| Ghostwire Tokyo | 126 FPS | 51 FPS | +147.1% (A) |
| God of War | 110 FPS | 29 FPS | +279.3% (A) |
| Guardians of the Galaxy | 112 FPS | 47 FPS | +138.3% (A) |
| Halo Infinite | 147 FPS | 41 FPS | +258.5% (A) |
| High On Life | 154 FPS | 35 FPS | +340% (A) |
| Hitman 3 | 197 FPS | 59 FPS | +233.9% (A) |
| Hogwarts Legacy | 89 FPS | 26 FPS | +242.3% (A) |
| Hunt Showdown | 168 FPS | 54 FPS | +211.1% (A) |
| Immortals of Aveum | 63 FPS | 17 FPS | +270.6% (A) |
| Lies of P | 158 FPS | 29 FPS | +444.8% (A) |
| Lords of the Fallen | 64 FPS | 11 FPS | +481.8% (A) |
| Mafia Definitive Edition | 151 FPS | 39 FPS | +287.2% (A) |
| Metro Exodus | 172 FPS | β 35 FPS | +391.4% (A) |
| Need for Speed Unbound | 107 FPS | 28 FPS | +282.1% (A) |
| Outriders | 155 FPS | 34 FPS | +355.9% (A) |
| Overwatch | 240 FPS | β 240 FPS | β |
| PUBG | 140 FPS | β 140 FPS | β |
| Rainbow Six Extraction | 157 FPS | 66 FPS | +137.9% (A) |
| Ratchet & Clank Rift Apart | 94 FPS | 18 FPS | +422.2% (A) |
| Ready or Not | 208 FPS | 75 FPS | +177.3% (A) |
| Resident Evil 4 Remake | 190 FPS | 17 FPS | +1017.6% (A) |
| Resident Evil Village | 232 FPS | 58 FPS | +300% (A) |
| Returnal | 114 FPS | 21 FPS | +442.9% (A) |
| Riders Republic | 101 FPS | 38 FPS | +165.8% (A) |
| Serious Sam 4 | 109 FPS | 32 FPS | +240.6% (A) |
| Sons of the Forest | 86 FPS | 34 FPS | +152.9% (A) |
| Spider-Man Miles Morales | 117 FPS | 32 FPS | +265.6% (A) |
| Star Wars Jedi Survivor | 79 FPS | 20 FPS | +295% (A) |
| Star Wars Squadrons | 378 FPS | 111 FPS | +240.5% (A) |
| Starfield | 58 FPS | 16 FPS | +262.5% (A) |
| The Crew Motorfest | 60 FPS | 24 FPS | +150% (A) |
| The Finals | 190 FPS | 68 FPS | +179.4% (A) |
| The Last of Us | 88 FPS | 18 FPS | +388.9% (A) |
| The Quarry | 126 FPS | 31 FPS | +306.5% (A) |
| The Witcher 3 | 372 FPS | β 58 FPS | +541.4% (A) |
| The Witcher 3 | 144 FPS | 47 FPS | +206.4% (A) |
| The Witcher 3 v4 | 168 FPS | 19 FPS | +784.2% (A) |
| Tiny Tina's Wonderlands | 124 FPS | 38 FPS | +226.3% (A) |
| Total War Pharaoh | 157 FPS | 30 FPS | +423.3% (A) |
| Uncharted Legacy of Thieves Collection | 86 FPS | 13 FPS | +561.5% (A) |
| Valorant | 350 FPS | β 130 FPS | +169.2% (A) |
| Vampire Bloodhunt | 252 FPS | 73 FPS | +245.2% (A) |
| Watch Dogs Legion | 107 FPS | 39 FPS | +174.4% (A) |
| X-Plane 11.11 | 33 FPS | 59 FPS | 78.8% (B) |
| Yakuza Like a Dragon | 160 FPS | 43 FPS | +272.1% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings. Values for GeForce RTX 2050 are model predictions (β); GeForce RTX 3080 Ti are direct measurements.
Based on the comparison:
GeForce RTX 3080 Ti wins 15 of the comparable criteria.
The choice depends on your use case.
π€ How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) β price (median 385.1).
- Weight vs CPU: mobility (median 48) β overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) β battery life (median 2.8).