Component comparison
GeForce RTX 3070 vs GeForce MX550
GeForce RTX 3070 vs GeForce MX550 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3070
- + VRAM (GB) (+6 GB)
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+352 GB/s)
- + Memory bus (bit) (+192 bit)
- + TGP / TDP (W) (+100 W)
- + Lithography (nm) (-4 nm)
- + Transistors (M) (+12,700M)
- + CUDA cores (+4864)
- + TMUs (+152)
- + ROPs (+80)
- + FP32 performance (TFLOPS) (+17.61 TFLOPS)
- + Pixel fill rate (GPixel/s) (+144.48 GPixel/s)
- + Texture fill rate (GTexel/s) (+275.16 GTexel/s)
- + PassMark (overall) (+9945)
- + 3DMark Time Spy (+7149)
- + 3DMark Fire Strike (+19352)
- + Geekbench OpenCL (+89411)
- + Geekbench Vulkan (+88613)
- + Normalized score (+29.3)
B
GeForce MX550
- + Die size (mm²) (+192 mm²)
- + Energy efficiency (+9.6)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3070
|
Component B
GeForce MX550
|
|---|---|---|
| Release year | 2021 | 2021 |
| VRAM (GB) | 8 GB (+6 GB) | 2 GB |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 1750 MHz (+250 MHz) | 1500 MHz |
| Bandwidth (GB/s) | 448 GB/s (+352 GB/s) | 96 GB/s |
| Memory bus (bit) | 256 bit (+192 bit) | 64 bit |
| TGP / TDP (W) | 125 W (+100 W) | 25 W |
| Lithography (nm) | 8 nm (-4 nm) | 12 nm |
| Transistors (M) | 17,400M (+12,700M) | 4,700M |
| Die size (mm²) | 392 mm² | 200 mm² (+192 mm²) |
| Base clock (MHz) | — | 1065 MHz |
| Boost clock (MHz) | — | 1320 MHz |
| CUDA cores | 5,888 (+4864) | 1,024 |
| TMUs | 184 (+152) | 32 |
| ROPs | 96 (+80) | 16 |
| RT cores | 46 | — |
| Tensor cores | 184 | — |
| FP32 performance (TFLOPS) | 20.31 TFLOPS (+17.61 TFLOPS) | 2.70 TFLOPS |
| Pixel fill rate (GPixel/s) | 165.60 GPixel/s (+144.48 GPixel/s) | 21.12 GPixel/s |
| Texture fill rate (GTexel/s) | 317.40 GTexel/s (+275.16 GTexel/s) | 42.24 GTexel/s |
| Energy efficiency | 23.2 | 32.8 (+9.6) |
| PassMark (overall) | 14,364 (+9945) | 4,419 |
| 3DMark Time Spy | 9,619 (+7149) | 2,470 |
| 3DMark Fire Strike | 25,478 (+19352) | 6,126 |
| Geekbench OpenCL | 123,479 (+89411) | 34,068 |
| Geekbench Vulkan | 120,982 (+88613) | 32,369 |
| Normalized score | 78.5 (+29.3) | 49.1 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 3070 | GeForce MX550 | Delta |
|---|---|---|---|
| Battlefield 5 | 120 FPS | 45 FPS | +166.7% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 241 FPS | 55 FPS | +338.2% (A) |
| Cyberpunk 2077 | 119 FPS | 21 FPS | +466.7% (A) |
| Dota 2 | 130 FPS | 111 FPS | +17.1% (A) |
| Far Cry 5 | 119 FPS | 45 FPS | +164.4% (A) |
| Fortnite | 150 FPS | 60 FPS | +150% (A) |
| Forza Horizon 4 | 189 FPS | 45 FPS | +320% (A) |
| Forza Horizon 5 | 159 FPS | 47 FPS | +238.3% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 97 FPS | 21 FPS | +361.9% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 140 FPS | 21 FPS | +566.7% (A) |
| The Witcher 3 | 170 FPS | 50 FPS | +240% (A) |
| Valorant | 210 FPS | 95 FPS | +121.1% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3070 wins 19 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).