Component comparison

GeForce RTX 3070 vs GeForce MX450

GeForce RTX 3070 vs GeForce MX450 — detailed GPU comparison: performance, gaming FPS, specifications.

Advantages

A GeForce RTX 3070
  • + Release year (+1)
  • + VRAM (GB) (+6 GB)
  • + Memory clock (MHz) (+500 MHz)
  • + Bandwidth (GB/s) (+368 GB/s)
  • + Memory bus (bit) (+192 bit)
  • + TGP / TDP (W) (+100 W)
  • + Lithography (nm) (-4 nm)
  • + Transistors (M) (+12,700M)
  • + CUDA cores (+4992)
  • + TMUs (+120)
  • + ROPs (+64)
  • + FP32 performance (TFLOPS) (+17.08 TFLOPS)
  • + Pixel fill rate (GPixel/s) (+115.20 GPixel/s)
  • + Texture fill rate (GTexel/s) (+229.20 GTexel/s)
  • + PassMark (overall) (+10650)
  • + 3DMark Time Spy (+7719)
  • + 3DMark Fire Strike (+20753)
  • + Geekbench OpenCL (+94938)
  • + Geekbench Vulkan (+93661)
  • + Normalized score (+33.8)
B GeForce MX450
  • + Die size (mm²) (+192 mm²)
  • + Energy efficiency (+4.4)

Detailed spec comparison

Spec Component A
GeForce RTX 3070
Component B
GeForce MX450
Release year 2021 (+1) 2020
VRAM (GB) 8 GB (+6 GB) 2 GB
Memory type GDDR6 GDDR5, GDDR6
Memory clock (MHz) 1750 MHz (+500 MHz) 1250 MHz
Bandwidth (GB/s) 448 GB/s (+368 GB/s) 80 GB/s
Memory bus (bit) 256 bit (+192 bit) 64 bit
TGP / TDP (W) 125 W (+100 W) 25 W
Lithography (nm) 8 nm (-4 nm) 12 nm
Transistors (M) 17,400M (+12,700M) 4,700M
Die size (mm²) 392 mm² 200 mm² (+192 mm²)
Base clock (MHz) 1395 MHz
Boost clock (MHz) 1575 MHz
CUDA cores 5,888 (+4992) 896
TMUs 184 (+120) 64
ROPs 96 (+64) 32
RT cores 46
Tensor cores 184
FP32 performance (TFLOPS) 20.31 TFLOPS (+17.08 TFLOPS) 3.23 TFLOPS
Pixel fill rate (GPixel/s) 165.60 GPixel/s (+115.20 GPixel/s) 50.40 GPixel/s
Texture fill rate (GTexel/s) 317.40 GTexel/s (+229.20 GTexel/s) 88.20 GTexel/s
Energy efficiency 23.2 27.6 (+4.4)
PassMark (overall) 14,364 (+10650) 3,714
3DMark Time Spy 9,619 (+7719) 1,900
3DMark Fire Strike 25,478 (+20753) 4,725
Geekbench OpenCL 123,479 (+94938) 28,541
Geekbench Vulkan 120,982 (+93661) 27,321
Normalized score 78.5 (+33.8) 44.7

Only in component A

DLSS ReBAR ray_tracing

In both

CUDA

FPS in games (1080p)

Game GeForce RTX 3070 GeForce MX450 Delta
Battlefield 5 120 FPS 49 FPS +144.9% (A)
CS:GO 240 FPS 240 FPS
Counter-Strike 2 241 FPS 88 FPS +173.9% (A)
Cyberpunk 2077 119 FPS 32 FPS +271.9% (A)
Dota 2 130 FPS 88 FPS +47.7% (A)
Far Cry 5 119 FPS 34 FPS +250% (A)
Fortnite 150 FPS 61 FPS +145.9% (A)
Forza Horizon 4 189 FPS 35 FPS +440% (A)
Forza Horizon 5 159 FPS 34 FPS +367.6% (A)
GTA V 140 FPS 140 FPS
Metro Exodus 97 FPS 10 FPS +870% (A)
Overwatch 240 FPS 240 FPS
PUBG 140 FPS 140 FPS
Resident Evil 4 Remake 140 FPS 16 FPS +775% (A)
The Witcher 3 170 FPS 33 FPS +415.2% (A)
Valorant 210 FPS 85 FPS +147.1% (A)

Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.

Based on the comparison: GeForce RTX 3070 wins 20 of the comparable criteria. The choice depends on your use case.

🤔 How to choose

Universal advice for any use case.

  • Reliability vs price: reliability (median 50) ↔ price (median 385.1).
  • Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
  • Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).