Component comparison
GeForce RTX 3070 Ti vs GeForce MX550
GeForce RTX 3070 Ti vs GeForce MX550 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3070 Ti
- + Release year (+1)
- + VRAM (GB) (+6 GB)
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+512 GB/s)
- + Memory bus (bit) (+192 bit)
- + TGP / TDP (W) (+90 W)
- + Lithography (nm) (-4 nm)
- + Transistors (M) (+12,700M)
- + CUDA cores (+5120)
- + TMUs (+160)
- + ROPs (+80)
- + FP32 performance (TFLOPS) (+19.05 TFLOPS)
- + Pixel fill rate (GPixel/s) (+148.78 GPixel/s)
- + Texture fill rate (GTexel/s) (+297.56 GTexel/s)
- + PassMark (overall) (+12884)
- + 3DMark Time Spy (+7992)
- + 3DMark Fire Strike (+21650)
- + Normalized score (+14.5)
B
GeForce MX550
- + Die size (mm²) (+192 mm²)
- + Energy efficiency (+4.9)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3070 Ti
|
Component B
GeForce MX550
|
|---|---|---|
| Release year | 2022 (+1) | 2021 |
| VRAM (GB) | 8 GB (+6 GB) | 2 GB |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 1750 MHz (+250 MHz) | 1500 MHz |
| Bandwidth (GB/s) | 608 GB/s (+512 GB/s) | 96 GB/s |
| Memory bus (bit) | 256 bit (+192 bit) | 64 bit |
| TGP / TDP (W) | 115 W (+90 W) | 25 W |
| Lithography (nm) | 8 nm (-4 nm) | 12 nm |
| Transistors (M) | 17,400M (+12,700M) | 4,700M |
| Die size (mm²) | 392 mm² | 200 mm² (+192 mm²) |
| Base clock (MHz) | — | 1065 MHz |
| Boost clock (MHz) | — | 1320 MHz |
| CUDA cores | 6,144 (+5120) | 1,024 |
| TMUs | 192 (+160) | 32 |
| ROPs | 96 (+80) | 16 |
| RT cores | 48 | — |
| Tensor cores | 192 | — |
| FP32 performance (TFLOPS) | 21.75 TFLOPS (+19.05 TFLOPS) | 2.70 TFLOPS |
| Pixel fill rate (GPixel/s) | 169.90 GPixel/s (+148.78 GPixel/s) | 21.12 GPixel/s |
| Texture fill rate (GTexel/s) | 339.80 GTexel/s (+297.56 GTexel/s) | 42.24 GTexel/s |
| Energy efficiency | 27.9 | 32.8 (+4.9) |
| PassMark (overall) | 17,303 (+12884) | 4,419 |
| 3DMark Time Spy | 10,462 (+7992) | 2,470 |
| 3DMark Fire Strike | 27,776 (+21650) | 6,126 |
| Geekbench OpenCL | — | 34,068 |
| Geekbench Vulkan | — | 32,369 |
| Normalized score | 63.6 (+14.5) | 49.1 |
Only in component A
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 3070 Ti | GeForce MX550 | Delta |
|---|---|---|---|
| Battlefield 5 | 130 FPS | 45 FPS | +188.9% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 220 FPS | 55 FPS | +300% (A) |
| Cyberpunk 2077 | 129 FPS | 21 FPS | +514.3% (A) |
| Dota 2 | 146 FPS | 111 FPS | +31.5% (A) |
| Far Cry 5 | 138 FPS | 45 FPS | +206.7% (A) |
| Fortnite | 180 FPS | 60 FPS | +200% (A) |
| Forza Horizon 4 | 160 FPS | 45 FPS | +255.6% (A) |
| Forza Horizon 5 | 210 FPS | 47 FPS | +346.8% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 95 FPS | 21 FPS | +352.4% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 110 FPS | 21 FPS | +423.8% (A) |
| The Witcher 3 | 188 FPS | 50 FPS | +276% (A) |
| Valorant | 230 FPS | 95 FPS | +142.1% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3070 Ti wins 18 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).