Component comparison
GeForce RTX 3060 Mobile vs GeForce GTX 1050 Ti
GeForce RTX 3060 Mobile vs GeForce GTX 1050 Ti — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3060 Mobile
- + Release year (+5)
- + VRAM (GB) (+2 GB)
- + Bandwidth (GB/s) (+224 GB/s)
- + Memory bus (bit) (+64 bit)
- + TGP / TDP (W) (+5 W)
- + Lithography (nm) (-6 nm)
- + Transistors (M) (+8,700M)
- + CUDA cores (+3072)
- + TMUs (+72)
- + ROPs (+16)
- + FP32 performance (TFLOPS) (+8.76 TFLOPS)
- + Pixel fill rate (GPixel/s) (+23.86 GPixel/s)
- + Texture fill rate (GTexel/s) (+104.18 GTexel/s)
- + Energy efficiency (+2.7)
- + PassMark (overall) (+6187)
- + 3DMark Time Spy (+5961)
- + 3DMark Fire Strike (+14204)
- + Geekbench OpenCL (+67597)
- + Geekbench Vulkan (+70128)
- + Normalized score (+31.8)
B
GeForce GTX 1050 Ti
- + Die size (mm²) (+144 mm²)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3060 Mobile
|
Component B
GeForce GTX 1050 Ti
|
|---|---|---|
| Release year | 2021 (+5) | 2016 |
| VRAM (GB) | 6 GB (+2 GB) | 4 GB |
| Memory type | GDDR6 | GDDR5 |
| Memory clock (MHz) | 1750 MHz | — |
| Bandwidth (GB/s) | 336 GB/s (+224 GB/s) | 112 GB/s |
| Memory bus (bit) | 192 bit (+64 bit) | 128 bit |
| TGP / TDP (W) | 80 W (+5 W) | 75 W |
| Lithography (nm) | 8 nm (-6 nm) | 14 nm |
| Transistors (M) | 12,000M (+8,700M) | 3,300M |
| Die size (mm²) | 276 mm² | 132 mm² (+144 mm²) |
| Base clock (MHz) | 900 MHz | — |
| Boost clock (MHz) | 1425 MHz | — |
| CUDA cores | 3,840 (+3072) | 768 |
| TMUs | 120 (+72) | 48 |
| ROPs | 48 (+16) | 32 |
| RT cores | 30 | — |
| Tensor cores | 120 | — |
| FP32 performance (TFLOPS) | 10.94 TFLOPS (+8.76 TFLOPS) | 2.18 TFLOPS |
| Pixel fill rate (GPixel/s) | 68.40 GPixel/s (+23.86 GPixel/s) | 44.54 GPixel/s |
| Texture fill rate (GTexel/s) | 171.00 GTexel/s (+104.18 GTexel/s) | 66.82 GTexel/s |
| Energy efficiency | 18.5 (+2.7) | 15.8 |
| PassMark (overall) | 12,550 (+6187) | 6,363 |
| 3DMark Time Spy | 8,222 (+5961) | 2,261 |
| 3DMark Fire Strike | 21,689 (+14204) | 7,485 |
| Geekbench OpenCL | 88,251 (+67597) | 20,654 |
| Geekbench Vulkan | 89,918 (+70128) | 19,790 |
| Normalized score | 72.5 (+31.8) | 40.8 |
Only in component A
DLSS
ReBAR
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 3060 Mobile | GeForce GTX 1050 Ti | Delta |
|---|---|---|---|
| Alan Wake Remastered | 82 FPS | 29 FPS | +182.8% (A) |
| Anno 1800 | 80 FPS | 39 FPS | +105.1% (A) |
| Apex Legends | 135 FPS | 43 FPS | +214% (A) |
| Assassin´s Creed Valhalla | 57 FPS | 15 FPS | +280% (A) |
| Battlefield 2042 | 74 FPS | 13 FPS | +469.2% (A) |
| Battlefield 5 | 110 FPS | 57 FPS | +93% (A) |
| Borderlands 3 | 84 FPS | 28 FPS | +200% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Call of Duty Black Ops Cold War | 60 FPS | 22 FPS | +172.7% (A) |
| Call of Duty Vanguard | 99 FPS | 24 FPS | +312.5% (A) |
| Civilization 6 | 149 FPS | 42 FPS | +254.8% (A) |
| Control | 78 FPS | 22 FPS | +254.5% (A) |
| Counter-Strike 2 | 170 FPS | 70 FPS | +142.9% (A) |
| Cyberpunk 2077 | 103 FPS | 27 FPS | +281.5% (A) |
| Cyberpunk 2077 1.6 | 42 FPS | 17 FPS | +147.1% (A) |
| Death Stranding | 99 FPS | 36 FPS | +175% (A) |
| Deathloop | 72 FPS | 21 FPS | +242.9% (A) |
| Dirt 5 | 77 FPS | 19 FPS | +305.3% (A) |
| Dota 2 | 131 FPS | 98 FPS | +33.7% (A) |
| Dying Light 2 | 64 FPS | 17 FPS | +276.5% (A) |
| Elden Ring | 59 FPS | 26 FPS | +126.9% (A) |
| Elex 2 | 73 FPS | 21 FPS | +247.6% (A) |
| F1 2020 | 138 FPS | 63 FPS | +119% (A) |
| F1 22 | 113 FPS | 48 FPS | +135.4% (A) |
| FIFA 21 | 121 FPS | 142 FPS | 17.4% (B) |
| Far Cry 5 | 112 FPS | 48 FPS | +133.3% (A) |
| Far Cry 6 | 75 FPS | 29 FPS | +158.6% (A) |
| Far Cry New Dawn | 89 FPS | 42 FPS | +111.9% (A) |
| Farming Simulator 22 | 120 FPS | 46 FPS | +160.9% (A) |
| Final Fantasy XV Benchmark | 55 FPS | 23 FPS | +139.1% (A) |
| Flight Simulator 2020 | 63 FPS | 17 FPS | +270.6% (A) |
| Fortnite | 140 FPS | 75 FPS | +86.7% (A) |
| Forza Horizon 4 | 110 FPS | 67 FPS | +64.2% (A) |
| Forza Horizon 5 | 120 FPS | 40 FPS | +200% (A) |
| GRID 2019 | 95 FPS | 34 FPS | +179.4% (A) |
| GRID Legends | 131 FPS | 42 FPS | +211.9% (A) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 120 FPS | 60 FPS | +100% (A) |
| Ghostwire Tokyo | 122 FPS | 33 FPS | +269.7% (A) |
| God of War | 73 FPS | 12 FPS | +508.3% (A) |
| Hitman 3 | 111 FPS | 40 FPS | +177.5% (A) |
| Horizon Zero Dawn | 76 FPS | 31 FPS | +145.2% (A) |
| Hunt Showdown | 93 FPS | 34 FPS | +173.5% (A) |
| Immortals Fenyx Rising | 81 FPS | 23 FPS | +252.2% (A) |
| Mafia Definitive Edition | 86 FPS | 33 FPS | +160.6% (A) |
| Metro Exodus | 81 FPS | 31 FPS | +161.3% (A) |
| Need for Speed Heat | 102 FPS | 42 FPS | +142.9% (A) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Rage 2 | 116 FPS | 32 FPS | +262.5% (A) |
| Rainbow Six Extraction | 155 FPS | 42 FPS | +269% (A) |
| Resident Evil 4 Remake | 124 FPS | 24 FPS | +416.7% (A) |
| Riders Republic | 86 FPS | 29 FPS | +196.6% (A) |
| Rise of the Tomb Raider | 133 FPS | 33 FPS | +303% (A) |
| Serious Sam 4 | 75 FPS | 22 FPS | +240.9% (A) |
| Shadow of the Tomb Raider | 116 FPS | 31 FPS | +274.2% (A) |
| Star Wars Jedi Fallen Order | 99 FPS | 47 FPS | +110.6% (A) |
| Star Wars Squadrons | 178 FPS | 85 FPS | +109.4% (A) |
| The Division 2 | 115 FPS | 35 FPS | +228.6% (A) |
| The Quarry | 76 FPS | 24 FPS | +216.7% (A) |
| The Witcher 3 | 142 FPS | 46 FPS | +208.7% (A) |
| The Witcher 3 | 81 FPS | 21 FPS | +285.7% (A) |
| Tiny Tina's Wonderlands | 95 FPS | 24 FPS | +295.8% (A) |
| Valorant | 190 FPS | 110 FPS | +72.7% (A) |
| Vampire Bloodhunt | 157 FPS | 58 FPS | +170.7% (A) |
| Watch Dogs Legion | 62 FPS | 27 FPS | +129.6% (A) |
| X-Plane 11.11 | 62 FPS | 44 FPS | +40.9% (A) |
| Yakuza Like a Dragon | 105 FPS | 33 FPS | +218.2% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3060 Mobile wins 20 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).