Component comparison
GeForce RTX 3050 vs GeForce RTX 5060
GeForce RTX 3050 vs GeForce RTX 5060 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3050
- + TGP / TDP (W) (+30 W)
- + Normalized score (+12.8)
B
GeForce RTX 5060
- + Release year (+4)
- + VRAM (GB) (+4 GB)
- + Bandwidth (GB/s) (+256 GB/s)
- + Lithography (nm) (-3 nm)
- + Transistors (M) (+13,200M)
- + Die size (mm²) (+19 mm²)
- + CUDA cores (+1792)
- + TMUs (+56)
- + ROPs (+16)
- + RT cores (+14)
- + Tensor cores (+56)
- + FP32 performance (TFLOPS) (+13.68 TFLOPS)
- + Pixel fill rate (GPixel/s) (+76.92 GPixel/s)
- + Texture fill rate (GTexel/s) (+213.65 GTexel/s)
- + Energy efficiency (+52.2)
- + PassMark (overall) (+4871)
- + 3DMark Fire Strike (+19417)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3050
|
Component B
GeForce RTX 5060
|
|---|---|---|
| Release year | 2021 | 2025 (+4) |
| VRAM (GB) | 4 GB | 8 GB (+4 GB) |
| Memory type | GDDR6 | GDDR7 |
| Memory clock (MHz) | 1500 MHz | 1500 MHz |
| Bandwidth (GB/s) | 192 GB/s | 448 GB/s (+256 GB/s) |
| Memory bus (bit) | 128 bit | 128 bit |
| TGP / TDP (W) | 75 W (+30 W) | 45 W |
| Lithography (nm) | 8 nm | 5 nm (-3 nm) |
| Transistors (M) | 8,700M | 21,900M (+13,200M) |
| Die size (mm²) | 200 mm² | 181 mm² (+19 mm²) |
| Base clock (MHz) | 1065 MHz | — |
| Boost clock (MHz) | 1343 MHz | — |
| CUDA cores | 2,048 | 3,840 (+1792) |
| TMUs | 64 | 120 (+56) |
| ROPs | 32 | 48 (+16) |
| RT cores | 16 | 30 (+14) |
| Tensor cores | 64 | 120 (+56) |
| FP32 performance (TFLOPS) | 5.50 TFLOPS | 19.18 TFLOPS (+13.68 TFLOPS) |
| Pixel fill rate (GPixel/s) | 42.98 GPixel/s | 119.90 GPixel/s (+76.92 GPixel/s) |
| Texture fill rate (GTexel/s) | 85.95 GTexel/s | 299.60 GTexel/s (+213.65 GTexel/s) |
| Energy efficiency | 17.0 | 69.2 (+52.2) |
| PassMark (overall) | 11,878 | 16,749 (+4871) |
| 3DMark Time Spy | 4,497 | — |
| 3DMark Fire Strike | 11,949 | 31,366 (+19417) |
| Geekbench OpenCL | 63,465 | — |
| Geekbench Vulkan | 62,164 | — |
| Normalized score | 63.1 (+12.8) | 50.3 |
Only in component B
CUDA
DLSS
ray_tracing
In both
ReBAR
FPS in games (1080p)
| Game | GeForce RTX 3050 | GeForce RTX 5060 | Delta |
|---|---|---|---|
| Battlefield 5 | 93 FPS | 130 FPS | 39.8% (B) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 170 FPS | 220 FPS | 29.4% (B) |
| Cyberpunk 2077 | 66 FPS | 95 FPS | 43.9% (B) |
| Far Cry 5 | 68 FPS | 130 FPS | 91.2% (B) |
| Fortnite | 110 FPS | 170 FPS | 54.5% (B) |
| Forza Horizon 4 | 90 FPS | 150 FPS | 66.7% (B) |
| Forza Horizon 5 | 87 FPS | 255 FPS | 193.1% (B) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 49 FPS | 95 FPS | 93.9% (B) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 50 FPS | 110 FPS | 120% (B) |
| The Witcher 3 | 81 FPS | 140 FPS | 72.8% (B) |
| Valorant | 150 FPS | 230 FPS | 53.3% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 5060 wins 17 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).