Component comparison
GeForce RTX 3050 vs GeForce RTX 3080
GeForce RTX 3050 vs GeForce RTX 3080 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3050
- + Die size (mm²) (+428 mm²)
B
GeForce RTX 3080
- + VRAM (GB) (+4 GB)
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+568 GB/s)
- + Memory bus (bit) (+192 bit)
- + TGP / TDP (W) (+40 W)
- + Transistors (M) (+19,600M)
- + CUDA cores (+6656)
- + TMUs (+208)
- + ROPs (+64)
- + RT cores (+52)
- + Tensor cores (+208)
- + FP32 performance (TFLOPS) (+24.27 TFLOPS)
- + Pixel fill rate (GPixel/s) (+121.22 GPixel/s)
- + Texture fill rate (GTexel/s) (+379.15 GTexel/s)
- + Energy efficiency (+9.0)
- + PassMark (overall) (+4197)
- + 3DMark Time Spy (+6255)
- + 3DMark Fire Strike (+15245)
- + Geekbench OpenCL (+103549)
- + Geekbench Vulkan (+83012)
- + Normalized score (+19.7)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3050
|
Component B
GeForce RTX 3080
|
|---|---|---|
| Release year | 2021 | 2021 |
| VRAM (GB) | 4 GB | 8 GB (+4 GB) |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 1500 MHz | 1750 MHz (+250 MHz) |
| Bandwidth (GB/s) | 192 GB/s | 760 GB/s (+568 GB/s) |
| Memory bus (bit) | 128 bit | 320 bit (+192 bit) |
| TGP / TDP (W) | 75 W | 115 W (+40 W) |
| Lithography (nm) | 8 nm | 8 nm |
| Transistors (M) | 8,700M | 28,300M (+19,600M) |
| Die size (mm²) | 200 mm² (+428 mm²) | 628 mm² |
| Base clock (MHz) | 1065 MHz | — |
| Boost clock (MHz) | 1343 MHz | — |
| CUDA cores | 2,048 | 8,704 (+6656) |
| TMUs | 64 | 272 (+208) |
| ROPs | 32 | 96 (+64) |
| RT cores | 16 | 68 (+52) |
| Tensor cores | 64 | 272 (+208) |
| FP32 performance (TFLOPS) | 5.50 TFLOPS | 29.77 TFLOPS (+24.27 TFLOPS) |
| Pixel fill rate (GPixel/s) | 42.98 GPixel/s | 164.20 GPixel/s (+121.22 GPixel/s) |
| Texture fill rate (GTexel/s) | 85.95 GTexel/s | 465.10 GTexel/s (+379.15 GTexel/s) |
| Energy efficiency | 17.0 | 26.0 (+9.0) |
| PassMark (overall) | 11,878 | 16,075 (+4197) |
| 3DMark Time Spy | 4,497 | 10,752 (+6255) |
| 3DMark Fire Strike | 11,949 | 27,194 (+15245) |
| Geekbench OpenCL | 63,465 | 167,014 (+103549) |
| Geekbench Vulkan | 62,164 | 145,176 (+83012) |
| Normalized score | 63.1 | 82.8 (+19.7) |
Only in component B
CUDA
DLSS
ray_tracing
In both
ReBAR
FPS in games (1080p)
| Game | GeForce RTX 3050 | GeForce RTX 3080 | Delta |
|---|---|---|---|
| Assassin's Creed Mirage | 55 FPS | 89 FPS | 61.8% (B) |
| Avatar Frontiers of Pandora | 32 FPS | 60 FPS | 87.5% (B) |
| Baldur's Gate 3 | 45 FPS | 90 FPS | 100% (B) |
| Battlefield 5 | 93 FPS | 130 FPS | 39.8% (B) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 170 FPS | 212 FPS | 24.7% (B) |
| Cyberpunk 2077 | 66 FPS | 121 FPS | 83.3% (B) |
| Cyberpunk 2077 1.6 | 46 FPS | 83 FPS | 80.4% (B) |
| Dota 2 | 118 FPS | 134 FPS | 13.6% (B) |
| F1 2021 | 105 FPS | 156 FPS | 48.6% (B) |
| F1 22 | 86 FPS | 195 FPS | 126.7% (B) |
| F1 23 | 87 FPS | 184 FPS | 111.5% (B) |
| Far Cry 5 | 68 FPS | 129 FPS | 89.7% (B) |
| Final Fantasy XV Benchmark | 44 FPS | 56 FPS | 27.3% (B) |
| Fortnite | 110 FPS | 160 FPS | 45.5% (B) |
| Forza Horizon 4 | 90 FPS | 194 FPS | 115.6% (B) |
| Forza Horizon 5 | 87 FPS | 152 FPS | 74.7% (B) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 95 FPS | 137 FPS | 44.2% (B) |
| Metro Exodus | 49 FPS | 100 FPS | 104.1% (B) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 50 FPS | 140 FPS | 180% (B) |
| Returnal | 34 FPS | 88 FPS | 158.8% (B) |
| The Witcher 3 | 81 FPS | 191 FPS | 135.8% (B) |
| The Witcher 3 | 71 FPS | 149 FPS | 109.9% (B) |
| Tiny Tina's Wonderlands | 56 FPS | 113 FPS | 101.8% (B) |
| Valorant | 150 FPS | 220 FPS | 46.7% (B) |
| X-Plane 11.11 | 62 FPS | 66 FPS | 6.5% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3080 wins 21 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).