Component comparison
GeForce RTX 3050 vs GeForce RTX 3060 Mobile
GeForce RTX 3050 vs GeForce RTX 3060 Mobile — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3050
- + Die size (mm²) (+76 mm²)
- + Base clock (MHz) (+165 MHz)
B
GeForce RTX 3060 Mobile
- + VRAM (GB) (+2 GB)
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+144 GB/s)
- + Memory bus (bit) (+64 bit)
- + TGP / TDP (W) (+5 W)
- + Transistors (M) (+3,300M)
- + Boost clock (MHz) (+82 MHz)
- + CUDA cores (+1792)
- + TMUs (+56)
- + ROPs (+16)
- + RT cores (+14)
- + Tensor cores (+56)
- + FP32 performance (TFLOPS) (+5.44 TFLOPS)
- + Pixel fill rate (GPixel/s) (+25.42 GPixel/s)
- + Texture fill rate (GTexel/s) (+85.05 GTexel/s)
- + Energy efficiency (+1.5)
- + PassMark (overall) (+672)
- + 3DMark Time Spy (+3725)
- + 3DMark Fire Strike (+9740)
- + Geekbench OpenCL (+24786)
- + Geekbench Vulkan (+27754)
- + Normalized score (+9.4)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3050
|
Component B
GeForce RTX 3060 Mobile
|
|---|---|---|
| Release year | 2021 | 2021 |
| VRAM (GB) | 4 GB | 6 GB (+2 GB) |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 1500 MHz | 1750 MHz (+250 MHz) |
| Bandwidth (GB/s) | 192 GB/s | 336 GB/s (+144 GB/s) |
| Memory bus (bit) | 128 bit | 192 bit (+64 bit) |
| TGP / TDP (W) | 75 W | 80 W (+5 W) |
| Lithography (nm) | 8 nm | 8 nm |
| Transistors (M) | 8,700M | 12,000M (+3,300M) |
| Die size (mm²) | 200 mm² (+76 mm²) | 276 mm² |
| Base clock (MHz) | 1065 MHz (+165 MHz) | 900 MHz |
| Boost clock (MHz) | 1343 MHz | 1425 MHz (+82 MHz) |
| CUDA cores | 2,048 | 3,840 (+1792) |
| TMUs | 64 | 120 (+56) |
| ROPs | 32 | 48 (+16) |
| RT cores | 16 | 30 (+14) |
| Tensor cores | 64 | 120 (+56) |
| FP32 performance (TFLOPS) | 5.50 TFLOPS | 10.94 TFLOPS (+5.44 TFLOPS) |
| Pixel fill rate (GPixel/s) | 42.98 GPixel/s | 68.40 GPixel/s (+25.42 GPixel/s) |
| Texture fill rate (GTexel/s) | 85.95 GTexel/s | 171.00 GTexel/s (+85.05 GTexel/s) |
| Energy efficiency | 17.0 | 18.5 (+1.5) |
| PassMark (overall) | 11,878 | 12,550 (+672) |
| 3DMark Time Spy | 4,497 | 8,222 (+3725) |
| 3DMark Fire Strike | 11,949 | 21,689 (+9740) |
| Geekbench OpenCL | 63,465 | 88,251 (+24786) |
| Geekbench Vulkan | 62,164 | 89,918 (+27754) |
| Normalized score | 63.1 | 72.5 (+9.4) |
Only in component B
CUDA
DLSS
In both
ReBAR
FPS in games (1080p)
| Game | GeForce RTX 3050 | GeForce RTX 3060 Mobile | Delta |
|---|---|---|---|
| Battlefield 5 | 93 FPS | 110 FPS | 18.3% (B) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 170 FPS | 170 FPS | ≈ |
| Cyberpunk 2077 | 66 FPS | 103 FPS | 56.1% (B) |
| Cyberpunk 2077 1.6 | 46 FPS | 42 FPS | +9.5% (A) |
| Dota 2 | 118 FPS | 131 FPS | 11% (B) |
| F1 2021 | 105 FPS | 119 FPS | 13.3% (B) |
| F1 22 | 86 FPS | 113 FPS | 31.4% (B) |
| Far Cry 5 | 68 FPS | 112 FPS | 64.7% (B) |
| Final Fantasy XV Benchmark | 44 FPS | 55 FPS | 25% (B) |
| Fortnite | 110 FPS | 140 FPS | 27.3% (B) |
| Forza Horizon 4 | 90 FPS | 110 FPS | 22.2% (B) |
| Forza Horizon 5 | 87 FPS | 120 FPS | 37.9% (B) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 95 FPS | 120 FPS | 26.3% (B) |
| Metro Exodus | 49 FPS | 81 FPS | 65.3% (B) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 50 FPS | 124 FPS | 148% (B) |
| Returnal | 34 FPS | 85 FPS | 150% (B) |
| The Witcher 3 | 81 FPS | 142 FPS | 75.3% (B) |
| The Witcher 3 | 71 FPS | 81 FPS | 14.1% (B) |
| Tiny Tina's Wonderlands | 56 FPS | 95 FPS | 69.6% (B) |
| Valorant | 150 FPS | 190 FPS | 26.7% (B) |
| X-Plane 11.11 | 62 FPS | 62 FPS | ≈ |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3060 Mobile wins 22 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).