Component comparison
GeForce RTX 3050 vs GeForce GTX 1660 Ti
GeForce RTX 3050 vs GeForce GTX 1660 Ti — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 3050
- + Release year (+2)
- + Lithography (nm) (-4 nm)
- + Transistors (M) (+2,100M)
- + Die size (mm²) (+84 mm²)
- + CUDA cores (+512)
- + FP32 performance (TFLOPS) (+1.40 TFLOPS)
- + Geekbench OpenCL (+2554)
- + Geekbench Vulkan (+4034)
B
GeForce GTX 1660 Ti
- + VRAM (GB) (+2 GB)
- + Bandwidth (GB/s) (+96 GB/s)
- + Memory bus (bit) (+64 bit)
- + TGP / TDP (W) (+5 W)
- + TMUs (+32)
- + ROPs (+16)
- + Pixel fill rate (GPixel/s) (+41.98 GPixel/s)
- + Texture fill rate (GTexel/s) (+83.95 GTexel/s)
- + Energy efficiency (+7.9)
- + PassMark (overall) (+740)
- + 3DMark Time Spy (+1162)
- + 3DMark Fire Strike (+2869)
- + Normalized score (+0.6)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 3050
|
Component B
GeForce GTX 1660 Ti
|
|---|---|---|
| Release year | 2021 (+2) | 2019 |
| VRAM (GB) | 4 GB | 6 GB (+2 GB) |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 1500 MHz | 1500 MHz |
| Bandwidth (GB/s) | 192 GB/s | 288 GB/s (+96 GB/s) |
| Memory bus (bit) | 128 bit | 192 bit (+64 bit) |
| TGP / TDP (W) | 75 W | 80 W (+5 W) |
| Lithography (nm) | 8 nm (-4 nm) | 12 nm |
| Transistors (M) | 8,700M (+2,100M) | 6,600M |
| Die size (mm²) | 200 mm² (+84 mm²) | 284 mm² |
| Base clock (MHz) | 1065 MHz | — |
| Boost clock (MHz) | 1343 MHz | — |
| CUDA cores | 2,048 (+512) | 1,536 |
| TMUs | 64 | 96 (+32) |
| ROPs | 32 | 48 (+16) |
| RT cores | 16 | — |
| Tensor cores | 64 | — |
| FP32 performance (TFLOPS) | 5.50 TFLOPS (+1.40 TFLOPS) | 4.10 TFLOPS |
| Pixel fill rate (GPixel/s) | 42.98 GPixel/s | 84.96 GPixel/s (+41.98 GPixel/s) |
| Texture fill rate (GTexel/s) | 85.95 GTexel/s | 169.90 GTexel/s (+83.95 GTexel/s) |
| Energy efficiency | 17.0 | 24.9 (+7.9) |
| PassMark (overall) | 11,878 | 12,618 (+740) |
| 3DMark Time Spy | 4,497 | 5,659 (+1162) |
| 3DMark Fire Strike | 11,949 | 14,818 (+2869) |
| Geekbench OpenCL | 63,465 (+2554) | 60,911 |
| Geekbench Vulkan | 62,164 (+4034) | 58,130 |
| Normalized score | 63.1 | 63.7 (+0.6) |
Only in component A
ReBAR
Only in component B
CUDA
FPS in games (1080p)
| Game | GeForce RTX 3050 | GeForce GTX 1660 Ti | Delta |
|---|---|---|---|
| Assassin's Creed Mirage | 55 FPS | 66 FPS | 20% (B) |
| Avatar Frontiers of Pandora | 32 FPS | 28 FPS | +14.3% (A) |
| Baldur's Gate 3 | 45 FPS | 54 FPS | 20% (B) |
| Battlefield 5 | 93 FPS | 111 FPS | 19.4% (B) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 170 FPS | 147 FPS | +15.6% (A) |
| Cyberpunk 2077 | 66 FPS | 86 FPS | 30.3% (B) |
| Cyberpunk 2077 1.6 | 46 FPS | 54 FPS | 17.4% (B) |
| Dota 2 | 118 FPS | 121 FPS | 2.5% (B) |
| F1 2021 | 105 FPS | 120 FPS | 14.3% (B) |
| F1 22 | 86 FPS | 117 FPS | 36% (B) |
| F1 23 | 87 FPS | 109 FPS | 25.3% (B) |
| Far Cry 5 | 68 FPS | 93 FPS | 36.8% (B) |
| Final Fantasy XV Benchmark | 44 FPS | 55 FPS | 25% (B) |
| Fortnite | 110 FPS | 120 FPS | 9.1% (B) |
| Forza Horizon 4 | 90 FPS | 134 FPS | 48.9% (B) |
| Forza Horizon 5 | 87 FPS | 107 FPS | 23% (B) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 95 FPS | 124 FPS | 30.5% (B) |
| Metro Exodus | 49 FPS | 54 FPS | 10.2% (B) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 50 FPS | 75 FPS | 50% (B) |
| Returnal | 34 FPS | 52 FPS | 52.9% (B) |
| The Witcher 3 | 81 FPS | 103 FPS | 27.2% (B) |
| The Witcher 3 | 71 FPS | 93 FPS | 31% (B) |
| Tiny Tina's Wonderlands | 56 FPS | 67 FPS | 19.6% (B) |
| Valorant | 150 FPS | 209 FPS | 39.3% (B) |
| X-Plane 11.11 | 62 FPS | 64 FPS | 3.2% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce GTX 1660 Ti wins 13 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).