Component comparison
GeForce RTX 2050 vs Quadro T1000
GeForce RTX 2050 vs Quadro T1000 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 2050
- + Release year (+2)
- + Lithography (nm) (-4 nm)
- + CUDA cores (+1280)
- + Energy efficiency (+5.5)
- + Geekbench OpenCL (+10429)
- + Geekbench Vulkan (+13305)
- + Normalized score (+9.3)
B
Quadro T1000
- + Memory clock (MHz) (+6250 MHz)
- + Memory bus (bit) (+64 bit)
- + TGP / TDP (W) (+5 W)
- + Boost clock (MHz) (+210 MHz)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 2050
|
Component B
Quadro T1000
|
|---|---|---|
| Release year | 2021 (+2) | 2019 |
| VRAM (GB) | 4 GB | 4 GB |
| Memory type | GDDR6 | GDDR5 |
| Memory clock (MHz) | 1750 MHz | 8000 MHz (+6250 MHz) |
| Bandwidth (GB/s) | 112 GB/s | — |
| Memory bus (bit) | 64 bit | 128 bit (+64 bit) |
| TGP / TDP (W) | 45 W | 50 W (+5 W) |
| Lithography (nm) | 8 nm (-4 nm) | 12 nm |
| Transistors (M) | 8,700M | — |
| Die size (mm²) | 200 mm² | — |
| Base clock (MHz) | 735 MHz | — |
| Boost clock (MHz) | 1245 MHz | 1455 MHz (+210 MHz) |
| CUDA cores | 2,048 (+1280) | 768 |
| TMUs | 64 | — |
| ROPs | 32 | — |
| RT cores | 32 | — |
| Tensor cores | 64 | — |
| FP32 performance (TFLOPS) | 4.73 TFLOPS | — |
| Pixel fill rate (GPixel/s) | 39.84 GPixel/s | — |
| Texture fill rate (GTexel/s) | 79.68 GTexel/s | — |
| Energy efficiency | 29.6 (+5.5) | 24.1 |
| PassMark (overall) | — | 6,513 |
| 3DMark Time Spy | 3,221 | — |
| 3DMark Fire Strike | 8,965 | — |
| Geekbench OpenCL | 44,279 (+10429) | 33,850 |
| Geekbench Vulkan | 43,030 (+13305) | 29,725 |
| Normalized score | 55.2 (+9.3) | 45.9 |
Only in component A
DLSS
ReBAR
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 2050 | Quadro T1000 | Delta |
|---|---|---|---|
| Battlefield 5 | ≈ 70 FPS | 38 FPS | +84.2% (A) |
| CS:GO | ≈ 240 FPS | 240 FPS | ≈ |
| Dota 2 Reborn | 71 FPS | 113 FPS | 59.2% (B) |
| Escape from Tarkov | 70 FPS | 68 FPS | +2.9% (A) |
| Far Cry 5 | 35 FPS | 57 FPS | 62.9% (B) |
| Final Fantasy XV Benchmark | 25 FPS | 31 FPS | 24% (B) |
| GTA V | ≈ 140 FPS | 140 FPS | ≈ |
| GTA V | 74 FPS | 94 FPS | 27% (B) |
| Gears Tactics | 55 FPS | 58 FPS | 5.5% (B) |
| Hunt Showdown | 54 FPS | 44 FPS | +22.7% (A) |
| Metro Exodus | ≈ 35 FPS | 32 FPS | +9.4% (A) |
| Overwatch | ≈ 240 FPS | 240 FPS | ≈ |
| PUBG | ≈ 140 FPS | 140 FPS | ≈ |
| The Witcher 3 | 47 FPS | 53 FPS | 12.8% (B) |
| X-Plane 11.11 | 59 FPS | 57 FPS | +3.5% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings. Values for GeForce RTX 2050 are model predictions (≈); Quadro T1000 are direct measurements.
Based on the comparison:
GeForce RTX 2050 wins 7 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).