Component comparison
GeForce RTX 2050 vs GeForce GTX 1050 Ti
GeForce RTX 2050 vs GeForce GTX 1050 Ti β detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce RTX 2050
- + Release year (+5)
- + Lithography (nm) (-6 nm)
- + Transistors (M) (+5,400M)
- + CUDA cores (+1280)
- + TMUs (+16)
- + FP32 performance (TFLOPS) (+2.55 TFLOPS)
- + Texture fill rate (GTexel/s) (+12.86 GTexel/s)
- + Energy efficiency (+13.9)
- + 3DMark Time Spy (+960)
- + 3DMark Fire Strike (+1480)
- + Geekbench OpenCL (+23625)
- + Geekbench Vulkan (+23240)
- + Normalized score (+14.4)
B
GeForce GTX 1050 Ti
- + Memory bus (bit) (+64 bit)
- + TGP / TDP (W) (+30 W)
- + Die size (mmΒ²) (+68 mmΒ²)
- + Pixel fill rate (GPixel/s) (+4.70 GPixel/s)
Detailed spec comparison
| Spec |
Component A
GeForce RTX 2050
|
Component B
GeForce GTX 1050 Ti
|
|---|---|---|
| Release year | 2021 (+5) | 2016 |
| VRAM (GB) | 4 GB | 4 GB |
| Memory type | GDDR6 | GDDR5 |
| Memory clock (MHz) | 1750 MHz | β |
| Bandwidth (GB/s) | 112 GB/s | 112 GB/s |
| Memory bus (bit) | 64 bit | 128 bit (+64 bit) |
| TGP / TDP (W) | 45 W | 75 W (+30 W) |
| Lithography (nm) | 8 nm (-6 nm) | 14 nm |
| Transistors (M) | 8,700M (+5,400M) | 3,300M |
| Die size (mmΒ²) | 200 mmΒ² | 132 mmΒ² (+68 mmΒ²) |
| Base clock (MHz) | 735 MHz | β |
| Boost clock (MHz) | 1245 MHz | β |
| CUDA cores | 2,048 (+1280) | 768 |
| TMUs | 64 (+16) | 48 |
| ROPs | 32 | 32 |
| RT cores | 32 | β |
| Tensor cores | 64 | β |
| FP32 performance (TFLOPS) | 4.73 TFLOPS (+2.55 TFLOPS) | 2.18 TFLOPS |
| Pixel fill rate (GPixel/s) | 39.84 GPixel/s | 44.54 GPixel/s (+4.70 GPixel/s) |
| Texture fill rate (GTexel/s) | 79.68 GTexel/s (+12.86 GTexel/s) | 66.82 GTexel/s |
| Energy efficiency | 29.6 (+13.9) | 15.8 |
| PassMark (overall) | β | 6,363 |
| 3DMark Time Spy | 3,221 (+960) | 2,261 |
| 3DMark Fire Strike | 8,965 (+1480) | 7,485 |
| Geekbench OpenCL | 44,279 (+23625) | 20,654 |
| Geekbench Vulkan | 43,030 (+23240) | 19,790 |
| Normalized score | 55.2 (+14.4) | 40.8 |
Only in component A
DLSS
ReBAR
In both
CUDA
FPS in games (1080p)
| Game | GeForce RTX 2050 | GeForce GTX 1050 Ti | Delta |
|---|---|---|---|
| Alan Wake Remastered | 50 FPS | 29 FPS | +72.4% (A) |
| AssassinΒ΄s Creed Valhalla | 21 FPS | 15 FPS | +40% (A) |
| Battlefield 5 | β 70 FPS | 57 FPS | +22.8% (A) |
| CS:GO | β 240 FPS | 240 FPS | β |
| Counter-Strike 2 | β 74 FPS | 70 FPS | +5.7% (A) |
| Cyberpunk 2077 | 18 FPS | 27 FPS | 50% (B) |
| Cyberpunk 2077 1.6 | 19 FPS | 17 FPS | +11.8% (A) |
| Death Stranding | 50 FPS | 36 FPS | +38.9% (A) |
| Deathloop | 30 FPS | 21 FPS | +42.9% (A) |
| Dota 2 Reborn | 71 FPS | 98 FPS | 38% (B) |
| Dying Light 2 | 24 FPS | 17 FPS | +41.2% (A) |
| Elden Ring | 39 FPS | 26 FPS | +50% (A) |
| Elex 2 | 32 FPS | 21 FPS | +52.4% (A) |
| Escape from Tarkov | 70 FPS | 45 FPS | +55.6% (A) |
| F1 22 | 55 FPS | 48 FPS | +14.6% (A) |
| Far Cry 5 | 35 FPS | 48 FPS | 37.1% (B) |
| Far Cry 6 | 43 FPS | 29 FPS | +48.3% (A) |
| Farming Simulator 22 | 63 FPS | 46 FPS | +37% (A) |
| Final Fantasy XV Benchmark | 25 FPS | 23 FPS | +8.7% (A) |
| Flight Simulator 2020 | 19 FPS | 17 FPS | +11.8% (A) |
| Fortnite | β 95 FPS | 75 FPS | +26.7% (A) |
| Forza Horizon 4 | β 70 FPS | 67 FPS | +4.5% (A) |
| Forza Horizon 5 | 53 FPS | 40 FPS | +32.5% (A) |
| GRID Legends | 61 FPS | 42 FPS | +45.2% (A) |
| GTA V | β 140 FPS | 140 FPS | β |
| GTA V | 74 FPS | 60 FPS | +23.3% (A) |
| Gears Tactics | 55 FPS | 49 FPS | +12.2% (A) |
| Ghostwire Tokyo | 51 FPS | 33 FPS | +54.5% (A) |
| God of War | 29 FPS | 12 FPS | +141.7% (A) |
| Hitman 3 | 59 FPS | 40 FPS | +47.5% (A) |
| Hunt Showdown | 54 FPS | 34 FPS | +58.8% (A) |
| Mafia Definitive Edition | 39 FPS | 33 FPS | +18.2% (A) |
| Metro Exodus | β 35 FPS | 31 FPS | +12.9% (A) |
| Overwatch | β 240 FPS | 240 FPS | β |
| PUBG | β 140 FPS | 140 FPS | β |
| Rainbow Six Extraction | 66 FPS | 42 FPS | +57.1% (A) |
| Resident Evil 4 Remake | 17 FPS | 24 FPS | 41.2% (B) |
| Riders Republic | 38 FPS | 29 FPS | +31% (A) |
| Serious Sam 4 | 32 FPS | 22 FPS | +45.5% (A) |
| Star Wars Squadrons | 111 FPS | 85 FPS | +30.6% (A) |
| The Quarry | 31 FPS | 24 FPS | +29.2% (A) |
| The Witcher 3 | β 58 FPS | 46 FPS | +26.1% (A) |
| The Witcher 3 | 47 FPS | 21 FPS | +123.8% (A) |
| Tiny Tina's Wonderlands | 38 FPS | 24 FPS | +58.3% (A) |
| Valorant | β 130 FPS | 110 FPS | +18.2% (A) |
| Vampire Bloodhunt | 73 FPS | 58 FPS | +25.9% (A) |
| Watch Dogs Legion | 39 FPS | 27 FPS | +44.4% (A) |
| X-Plane 11.11 | 59 FPS | 44 FPS | +34.1% (A) |
| Yakuza Like a Dragon | 43 FPS | 33 FPS | +30.3% (A) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings. Values for GeForce RTX 2050 are model predictions (β); GeForce GTX 1050 Ti are direct measurements.
Based on the comparison:
GeForce RTX 2050 wins 13 of the comparable criteria.
The choice depends on your use case.
π€ How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) β price (median 385.1).
- Weight vs CPU: mobility (median 48) β overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) β battery life (median 2.8).