Component comparison

GeForce MX550 vs GeForce RTX 2050

GeForce MX550 vs GeForce RTX 2050 — detailed GPU comparison: performance, gaming FPS, specifications.

Advantages

A GeForce MX550
  • + Base clock (MHz) (+330 MHz)
  • + Boost clock (MHz) (+75 MHz)
  • + Energy efficiency (+3.2)
B GeForce RTX 2050
  • + VRAM (GB) (+2 GB)
  • + Memory clock (MHz) (+250 MHz)
  • + Bandwidth (GB/s) (+16 GB/s)
  • + TGP / TDP (W) (+20 W)
  • + Lithography (nm) (-4 nm)
  • + Transistors (M) (+4,000M)
  • + CUDA cores (+1024)
  • + TMUs (+32)
  • + ROPs (+16)
  • + FP32 performance (TFLOPS) (+2.03 TFLOPS)
  • + Pixel fill rate (GPixel/s) (+18.72 GPixel/s)
  • + Texture fill rate (GTexel/s) (+37.44 GTexel/s)
  • + 3DMark Time Spy (+751)
  • + 3DMark Fire Strike (+2839)
  • + Geekbench OpenCL (+10211)
  • + Geekbench Vulkan (+10661)
  • + Normalized score (+6.1)

Detailed spec comparison

Spec Component A
GeForce MX550
Component B
GeForce RTX 2050
Release year 2021 2021
VRAM (GB) 2 GB 4 GB (+2 GB)
Memory type GDDR6 GDDR6
Memory clock (MHz) 1500 MHz 1750 MHz (+250 MHz)
Bandwidth (GB/s) 96 GB/s 112 GB/s (+16 GB/s)
Memory bus (bit) 64 bit 64 bit
TGP / TDP (W) 25 W 45 W (+20 W)
Lithography (nm) 12 nm 8 nm (-4 nm)
Transistors (M) 4,700M 8,700M (+4,000M)
Die size (mm²) 200 mm² 200 mm²
Base clock (MHz) 1065 MHz (+330 MHz) 735 MHz
Boost clock (MHz) 1320 MHz (+75 MHz) 1245 MHz
CUDA cores 1,024 2,048 (+1024)
TMUs 32 64 (+32)
ROPs 16 32 (+16)
RT cores — 32
Tensor cores — 64
FP32 performance (TFLOPS) 2.70 TFLOPS 4.73 TFLOPS (+2.03 TFLOPS)
Pixel fill rate (GPixel/s) 21.12 GPixel/s 39.84 GPixel/s (+18.72 GPixel/s)
Texture fill rate (GTexel/s) 42.24 GTexel/s 79.68 GTexel/s (+37.44 GTexel/s)
Energy efficiency 32.8 (+3.2) 29.6
PassMark (overall) 4,419 —
3DMark Time Spy 2,470 3,221 (+751)
3DMark Fire Strike 6,126 8,965 (+2839)
Geekbench OpenCL 34,068 44,279 (+10211)
Geekbench Vulkan 32,369 43,030 (+10661)
Normalized score 49.1 55.2 (+6.1)

Only in component B

DLSS ReBAR

In both

CUDA

FPS in games (1080p)

Game GeForce MX550 GeForce RTX 2050 Delta
Battlefield 5 45 FPS ≈ 70 FPS 55.6% (B)
CS:GO 240 FPS ≈ 240 FPS ≈
Counter-Strike 2 55 FPS ≈ 74 FPS 34.5% (B)
Cyberpunk 2077 21 FPS 18 FPS +16.7% (A)
Dota 2 111 FPS 71 FPS +56.3% (A)
Far Cry 5 45 FPS 35 FPS +28.6% (A)
Fortnite 60 FPS ≈ 95 FPS 58.3% (B)
Forza Horizon 4 45 FPS ≈ 70 FPS 55.6% (B)
Forza Horizon 5 47 FPS 53 FPS 12.8% (B)
GTA V 140 FPS ≈ 140 FPS ≈
Metro Exodus 21 FPS ≈ 35 FPS 66.7% (B)
Overwatch 240 FPS ≈ 240 FPS ≈
PUBG 140 FPS ≈ 140 FPS ≈
Resident Evil 4 Remake 21 FPS 17 FPS +23.5% (A)
The Witcher 3 50 FPS ≈ 58 FPS 16% (B)
Valorant 95 FPS ≈ 130 FPS 36.8% (B)

Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings. Values for GeForce RTX 2050 are model predictions (≈); GeForce MX550 are direct measurements.

Based on the comparison: GeForce RTX 2050 wins 17 of the comparable criteria. The choice depends on your use case.

🤔 How to choose

Universal advice for any use case.

  • Reliability vs price: reliability (median 50) ↔ price (median 385.1).
  • Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
  • Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).