Component comparison
GeForce MX450 vs GeForce MX550
GeForce MX450 vs GeForce MX550 — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce MX450
- + Base clock (MHz) (+330 MHz)
- + Boost clock (MHz) (+255 MHz)
- + TMUs (+32)
- + ROPs (+16)
- + FP32 performance (TFLOPS) (+0.52 TFLOPS)
- + Pixel fill rate (GPixel/s) (+29.28 GPixel/s)
- + Texture fill rate (GTexel/s) (+45.96 GTexel/s)
B
GeForce MX550
- + Release year (+1)
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+16 GB/s)
- + CUDA cores (+128)
- + Energy efficiency (+5.3)
- + PassMark (overall) (+705)
- + 3DMark Time Spy (+570)
- + 3DMark Fire Strike (+1401)
- + Geekbench OpenCL (+5527)
- + Geekbench Vulkan (+5048)
- + Normalized score (+4.4)
Detailed spec comparison
| Spec |
Component A
GeForce MX450
|
Component B
GeForce MX550
|
|---|---|---|
| Release year | 2020 | 2021 (+1) |
| VRAM (GB) | 2 GB | 2 GB |
| Memory type | GDDR5, GDDR6 | GDDR6 |
| Memory clock (MHz) | 1250 MHz | 1500 MHz (+250 MHz) |
| Bandwidth (GB/s) | 80 GB/s | 96 GB/s (+16 GB/s) |
| Memory bus (bit) | 64 bit | 64 bit |
| TGP / TDP (W) | 25 W | 25 W |
| Lithography (nm) | 12 nm | 12 nm |
| Transistors (M) | 4,700M | 4,700M |
| Die size (mm²) | 200 mm² | 200 mm² |
| Base clock (MHz) | 1395 MHz (+330 MHz) | 1065 MHz |
| Boost clock (MHz) | 1575 MHz (+255 MHz) | 1320 MHz |
| CUDA cores | 896 | 1,024 (+128) |
| TMUs | 64 (+32) | 32 |
| ROPs | 32 (+16) | 16 |
| RT cores | — | — |
| Tensor cores | — | — |
| FP32 performance (TFLOPS) | 3.23 TFLOPS (+0.52 TFLOPS) | 2.70 TFLOPS |
| Pixel fill rate (GPixel/s) | 50.40 GPixel/s (+29.28 GPixel/s) | 21.12 GPixel/s |
| Texture fill rate (GTexel/s) | 88.20 GTexel/s (+45.96 GTexel/s) | 42.24 GTexel/s |
| Energy efficiency | 27.6 | 32.8 (+5.3) |
| PassMark (overall) | 3,714 | 4,419 (+705) |
| 3DMark Time Spy | 1,900 | 2,470 (+570) |
| 3DMark Fire Strike | 4,725 | 6,126 (+1401) |
| Geekbench OpenCL | 28,541 | 34,068 (+5527) |
| Geekbench Vulkan | 27,321 | 32,369 (+5048) |
| Normalized score | 44.7 | 49.1 (+4.4) |
In both
CUDA
FPS in games (1080p)
| Game | GeForce MX450 | GeForce MX550 | Delta |
|---|---|---|---|
| Battlefield 5 | 49 FPS | 45 FPS | +8.9% (A) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Counter-Strike 2 | 88 FPS | 55 FPS | +60% (A) |
| Cyberpunk 2077 | 32 FPS | 21 FPS | +52.4% (A) |
| Dota 2 | 88 FPS | 111 FPS | 26.1% (B) |
| Far Cry 5 | 34 FPS | 45 FPS | 32.4% (B) |
| Fortnite | 61 FPS | 60 FPS | +1.7% (A) |
| Forza Horizon 4 | 35 FPS | 45 FPS | 28.6% (B) |
| Forza Horizon 5 | 34 FPS | 47 FPS | 38.2% (B) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| Metro Exodus | 10 FPS | 21 FPS | 110% (B) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Resident Evil 4 Remake | 16 FPS | 21 FPS | 31.3% (B) |
| The Witcher 3 | 33 FPS | 50 FPS | 51.5% (B) |
| Valorant | 85 FPS | 95 FPS | 11.8% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce MX550 wins 11 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).