Component comparison
GeForce GTX 1650 vs GeForce RTX 3080 Ti
GeForce GTX 1650 vs GeForce RTX 3080 Ti — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce GTX 1650
- + Die size (mm²) (+428 mm²)
- + Energy efficiency (+12.2)
B
GeForce RTX 3080 Ti
- + Release year (+1)
- + VRAM (GB) (+8 GB)
- + Bandwidth (GB/s) (+784 GB/s)
- + Memory bus (bit) (+256 bit)
- + Lithography (nm) (-4 nm)
- + Transistors (M) (+23,600M)
- + CUDA cores (+9216)
- + TMUs (+256)
- + ROPs (+80)
- + FP32 performance (TFLOPS) (+31.80 TFLOPS)
- + Pixel fill rate (GPixel/s) (+133.22 GPixel/s)
- + Texture fill rate (GTexel/s) (+439.56 GTexel/s)
- + PassMark (overall) (+19644)
- + 3DMark Fire Strike (+37800)
- + Geekbench OpenCL (+169928)
- + Normalized score (+13.0)
Detailed spec comparison
| Spec |
Component A
GeForce GTX 1650
|
Component B
GeForce RTX 3080 Ti
|
|---|---|---|
| Release year | 2020 | 2021 (+1) |
| VRAM (GB) | 4 GB | 12 GB (+8 GB) |
| Memory type | GDDR6 | GDDR6X |
| Memory clock (MHz) | 1500 MHz | — |
| Bandwidth (GB/s) | 128 GB/s | 912 GB/s (+784 GB/s) |
| Memory bus (bit) | 128 bit | 384 bit (+256 bit) |
| TGP / TDP (W) | 50 W | — |
| Lithography (nm) | 12 nm | 8 nm (-4 nm) |
| Transistors (M) | 4,700M | 28,300M (+23,600M) |
| Die size (mm²) | 200 mm² (+428 mm²) | 628 mm² |
| Base clock (MHz) | — | — |
| Boost clock (MHz) | — | — |
| CUDA cores | 1,024 | 10,240 (+9216) |
| TMUs | 64 | 320 (+256) |
| ROPs | 32 | 112 (+80) |
| RT cores | — | 80 |
| Tensor cores | — | 320 |
| FP32 performance (TFLOPS) | 2.30 TFLOPS | 34.10 TFLOPS (+31.80 TFLOPS) |
| Pixel fill rate (GPixel/s) | 53.28 GPixel/s | 186.50 GPixel/s (+133.22 GPixel/s) |
| Texture fill rate (GTexel/s) | 93.24 GTexel/s | 532.80 GTexel/s (+439.56 GTexel/s) |
| Energy efficiency | 26.4 (+12.2) | 14.2 |
| PassMark (overall) | 7,116 | 26,760 (+19644) |
| 3DMark Time Spy | 3,488 | — |
| 3DMark Fire Strike | 9,313 | 47,113 (+37800) |
| Geekbench OpenCL | 39,153 | 209,081 (+169928) |
| Geekbench Vulkan | 36,248 | — |
| Normalized score | 53.3 | 66.3 (+13.0) |
Only in component B
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce GTX 1650 | GeForce RTX 3080 Ti | Delta |
|---|---|---|---|
| A Plague Tale Requiem | 26 FPS | 64 FPS | 146.2% (B) |
| Alan Wake 2 | 19 FPS | 76 FPS | 300% (B) |
| Alan Wake Remastered | 63 FPS | 119 FPS | 88.9% (B) |
| Armored Core 6 | 42 FPS | 115 FPS | 173.8% (B) |
| Assassin's Creed Mirage | 28 FPS | 109 FPS | 289.3% (B) |
| Assassin´s Creed Valhalla | 21 FPS | 99 FPS | 371.4% (B) |
| Atlas Fallen | 47 FPS | 162 FPS | 244.7% (B) |
| Atomic Heart | 30 FPS | 100 FPS | 233.3% (B) |
| Avatar Frontiers of Pandora | 13 FPS | 73 FPS | 461.5% (B) |
| Back 4 Blood | 82 FPS | 263 FPS | 220.7% (B) |
| Baldur's Gate 3 | 33 FPS | 111 FPS | 236.4% (B) |
| Battlefield 2042 | 44 FPS | 121 FPS | 175% (B) |
| Battlefield 5 | 60 FPS | 170 FPS | 183.3% (B) |
| Borderlands 3 | 36 FPS | 100 FPS | 177.8% (B) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Call of Duty Modern Warfare 3 2023 | 37 FPS | 117 FPS | 216.2% (B) |
| Company of Heroes 3 | 45 FPS | 175 FPS | 288.9% (B) |
| Counter-Strike 2 | 131 FPS | 300 FPS | 129% (B) |
| Counter-Strike 2 | 80 FPS | 194 FPS | 142.5% (B) |
| Crysis Remastered | 31 FPS | 103 FPS | 232.3% (B) |
| Cyberpunk 2077 | 52 FPS | 219 FPS | 321.2% (B) |
| Cyberpunk 2077 1.0 | 21 FPS | 101 FPS | 381% (B) |
| Cyberpunk 2077 1.6 | 32 FPS | 64 FPS | 100% (B) |
| Days Gone | 56 FPS | 177 FPS | 216.1% (B) |
| Dead Space Remake | 22 FPS | 95 FPS | 331.8% (B) |
| Death Stranding | 57 FPS | 151 FPS | 164.9% (B) |
| Deathloop | 37 FPS | 133 FPS | 259.5% (B) |
| Diablo 4 | 72 FPS | 238 FPS | 230.6% (B) |
| Dirt 5 | 35 FPS | 137 FPS | 291.4% (B) |
| Doom Eternal | 63 FPS | 292 FPS | 363.5% (B) |
| Dota 2 | 96 FPS | 234 FPS | 143.8% (B) |
| Dying Light 2 | 24 FPS | 69 FPS | 187.5% (B) |
| EA Sports WRC | 26 FPS | 101 FPS | 288.5% (B) |
| Elex 2 | 37 FPS | 43 FPS | 16.2% (B) |
| F1 2020 | 69 FPS | 255 FPS | 269.6% (B) |
| F1 2021 | 77 FPS | 182 FPS | 136.4% (B) |
| F1 22 | 74 FPS | 172 FPS | 132.4% (B) |
| F1 23 | 66 FPS | 193 FPS | 192.4% (B) |
| Far Cry 5 | 60 FPS | 208 FPS | 246.7% (B) |
| Far Cry 6 | 47 FPS | 91 FPS | 93.6% (B) |
| Far Cry New Dawn | 44 FPS | 108 FPS | 145.5% (B) |
| Farming Simulator 22 | 77 FPS | 183 FPS | 137.7% (B) |
| Final Fantasy XV Benchmark | 32 FPS | 31 FPS | +3.2% (A) |
| Flight Simulator 2020 | 26 FPS | 79 FPS | 203.8% (B) |
| Fortnite | 90 FPS | 300 FPS | 233.3% (B) |
| Forza Horizon 4 | 82 FPS | 250 FPS | 204.9% (B) |
| Forza Horizon 5 | 73 FPS | 200 FPS | 174% (B) |
| GRID Legends | 76 FPS | 117 FPS | 53.9% (B) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 68 FPS | 153 FPS | 125% (B) |
| Gears Tactics | 61 FPS | 196 FPS | 221.3% (B) |
| Ghostwire Tokyo | 53 FPS | 126 FPS | 137.7% (B) |
| God of War | 30 FPS | 110 FPS | 266.7% (B) |
| Guardians of the Galaxy | 46 FPS | 112 FPS | 143.5% (B) |
| Halo Infinite | 41 FPS | 147 FPS | 258.5% (B) |
| High On Life | 49 FPS | 154 FPS | 214.3% (B) |
| Hitman 3 | 55 FPS | 197 FPS | 258.2% (B) |
| Hogwarts Legacy | 29 FPS | 89 FPS | 206.9% (B) |
| Horizon Zero Dawn | 41 FPS | 130 FPS | 217.1% (B) |
| Hunt Showdown | 46 FPS | 168 FPS | 265.2% (B) |
| Immortals of Aveum | 26 FPS | 63 FPS | 142.3% (B) |
| Lies of P | 47 FPS | 158 FPS | 236.2% (B) |
| Lords of the Fallen | 18 FPS | 64 FPS | 255.6% (B) |
| Mafia Definitive Edition | 43 FPS | 151 FPS | 251.2% (B) |
| Metro Exodus | 33 FPS | 172 FPS | 421.2% (B) |
| Need for Speed Unbound | 33 FPS | 107 FPS | 224.2% (B) |
| New World | 42 FPS | 97 FPS | 131% (B) |
| Outriders | 54 FPS | 155 FPS | 187% (B) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Rainbow Six Extraction | 69 FPS | 157 FPS | 127.5% (B) |
| Ratchet & Clank Rift Apart | 15 FPS | 94 FPS | 526.7% (B) |
| Ready or Not | 64 FPS | 208 FPS | 225% (B) |
| Resident Evil 4 Remake | 46 FPS | 190 FPS | 313% (B) |
| Resident Evil Village | 64 FPS | 232 FPS | 262.5% (B) |
| Returnal | 33 FPS | 114 FPS | 245.5% (B) |
| Riders Republic | 46 FPS | 101 FPS | 119.6% (B) |
| Serious Sam 4 | 41 FPS | 109 FPS | 165.9% (B) |
| Shadow of the Tomb Raider | 59 FPS | 156 FPS | 164.4% (B) |
| Sons of the Forest | 32 FPS | 86 FPS | 168.8% (B) |
| Spider-Man Miles Morales | 34 FPS | 117 FPS | 244.1% (B) |
| Star Wars Jedi Survivor | 22 FPS | 79 FPS | 259.1% (B) |
| Star Wars Squadrons | 89 FPS | 378 FPS | 324.7% (B) |
| Starfield | 18 FPS | 58 FPS | 222.2% (B) |
| The Callisto Protocol | 53 FPS | 95 FPS | 79.2% (B) |
| The Crew Motorfest | 33 FPS | 60 FPS | 81.8% (B) |
| The Finals | 60 FPS | 190 FPS | 216.7% (B) |
| The Last of Us | 19 FPS | 88 FPS | 363.2% (B) |
| The Quarry | 34 FPS | 126 FPS | 270.6% (B) |
| The Witcher 3 | 62 FPS | 372 FPS | 500% (B) |
| The Witcher 3 | 45 FPS | 144 FPS | 220% (B) |
| The Witcher 3 v4 | 20 FPS | 168 FPS | 740% (B) |
| Total War Pharaoh | 53 FPS | 157 FPS | 196.2% (B) |
| Uncharted Legacy of Thieves Collection | 17 FPS | 86 FPS | 405.9% (B) |
| Valorant | 164 FPS | 350 FPS | 113.4% (B) |
| Vampire Bloodhunt | 77 FPS | 252 FPS | 227.3% (B) |
| Watch Dogs Legion | 39 FPS | 107 FPS | 174.4% (B) |
| X-Plane 11.11 | 45 FPS | 33 FPS | +36.4% (A) |
| Yakuza Like a Dragon | 38 FPS | 160 FPS | 321.1% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3080 Ti wins 16 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).