Component comparison
GeForce GTX 1650 vs GeForce RTX 3070 Ti
GeForce GTX 1650 vs GeForce RTX 3070 Ti — detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce GTX 1650
- + Die size (mm²) (+192 mm²)
B
GeForce RTX 3070 Ti
- + Release year (+2)
- + VRAM (GB) (+4 GB)
- + Memory clock (MHz) (+250 MHz)
- + Bandwidth (GB/s) (+480 GB/s)
- + Memory bus (bit) (+128 bit)
- + TGP / TDP (W) (+65 W)
- + Lithography (nm) (-4 nm)
- + Transistors (M) (+12,700M)
- + CUDA cores (+5120)
- + TMUs (+128)
- + ROPs (+64)
- + FP32 performance (TFLOPS) (+19.45 TFLOPS)
- + Pixel fill rate (GPixel/s) (+116.62 GPixel/s)
- + Texture fill rate (GTexel/s) (+246.56 GTexel/s)
- + Energy efficiency (+1.5)
- + PassMark (overall) (+10187)
- + 3DMark Time Spy (+6974)
- + 3DMark Fire Strike (+18463)
- + Normalized score (+10.3)
Detailed spec comparison
| Spec |
Component A
GeForce GTX 1650
|
Component B
GeForce RTX 3070 Ti
|
|---|---|---|
| Release year | 2020 | 2022 (+2) |
| VRAM (GB) | 4 GB | 8 GB (+4 GB) |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 1500 MHz | 1750 MHz (+250 MHz) |
| Bandwidth (GB/s) | 128 GB/s | 608 GB/s (+480 GB/s) |
| Memory bus (bit) | 128 bit | 256 bit (+128 bit) |
| TGP / TDP (W) | 50 W | 115 W (+65 W) |
| Lithography (nm) | 12 nm | 8 nm (-4 nm) |
| Transistors (M) | 4,700M | 17,400M (+12,700M) |
| Die size (mm²) | 200 mm² (+192 mm²) | 392 mm² |
| Base clock (MHz) | — | — |
| Boost clock (MHz) | — | — |
| CUDA cores | 1,024 | 6,144 (+5120) |
| TMUs | 64 | 192 (+128) |
| ROPs | 32 | 96 (+64) |
| RT cores | — | 48 |
| Tensor cores | — | 192 |
| FP32 performance (TFLOPS) | 2.30 TFLOPS | 21.75 TFLOPS (+19.45 TFLOPS) |
| Pixel fill rate (GPixel/s) | 53.28 GPixel/s | 169.90 GPixel/s (+116.62 GPixel/s) |
| Texture fill rate (GTexel/s) | 93.24 GTexel/s | 339.80 GTexel/s (+246.56 GTexel/s) |
| Energy efficiency | 26.4 | 27.9 (+1.5) |
| PassMark (overall) | 7,116 | 17,303 (+10187) |
| 3DMark Time Spy | 3,488 | 10,462 (+6974) |
| 3DMark Fire Strike | 9,313 | 27,776 (+18463) |
| Geekbench OpenCL | 39,153 | — |
| Geekbench Vulkan | 36,248 | — |
| Normalized score | 53.3 | 63.6 (+10.3) |
Only in component B
DLSS
ReBAR
ray_tracing
In both
CUDA
FPS in games (1080p)
| Game | GeForce GTX 1650 | GeForce RTX 3070 Ti | Delta |
|---|---|---|---|
| A Plague Tale Requiem | 26 FPS | 71 FPS | 173.1% (B) |
| Alan Wake Remastered | 63 FPS | 131 FPS | 107.9% (B) |
| Armored Core 6 | 42 FPS | 90 FPS | 114.3% (B) |
| Assassin's Creed Mirage | 28 FPS | 102 FPS | 264.3% (B) |
| Assassin´s Creed Valhalla | 21 FPS | 85 FPS | 304.8% (B) |
| Atlas Fallen | 47 FPS | 119 FPS | 153.2% (B) |
| Atomic Heart | 30 FPS | 95 FPS | 216.7% (B) |
| Back 4 Blood | 82 FPS | 189 FPS | 130.5% (B) |
| Baldur's Gate 3 | 33 FPS | 95 FPS | 187.9% (B) |
| Battlefield 2042 | 44 FPS | 97 FPS | 120.5% (B) |
| Battlefield 5 | 60 FPS | 130 FPS | 116.7% (B) |
| Borderlands 3 | 36 FPS | 92 FPS | 155.6% (B) |
| CS:GO | 240 FPS | 240 FPS | ≈ |
| Company of Heroes 3 | 45 FPS | 148 FPS | 228.9% (B) |
| Counter-Strike 2 | 131 FPS | 220 FPS | 67.9% (B) |
| Crysis Remastered | 31 FPS | 72 FPS | 132.3% (B) |
| Cyberpunk 2077 | 52 FPS | 129 FPS | 148.1% (B) |
| Cyberpunk 2077 1.0 | 21 FPS | 67 FPS | 219% (B) |
| Cyberpunk 2077 1.6 | 32 FPS | 65 FPS | 103.1% (B) |
| Days Gone | 56 FPS | 115 FPS | 105.4% (B) |
| Dead Island 2 | 50 FPS | 173 FPS | 246% (B) |
| Dead Space Remake | 22 FPS | 68 FPS | 209.1% (B) |
| Death Stranding | 57 FPS | 132 FPS | 131.6% (B) |
| Deathloop | 37 FPS | 98 FPS | 164.9% (B) |
| Diablo 4 | 72 FPS | 223 FPS | 209.7% (B) |
| Dirt 5 | 35 FPS | 98 FPS | 180% (B) |
| Doom Eternal | 63 FPS | 196 FPS | 211.1% (B) |
| Dota 2 | 96 FPS | 146 FPS | 52.1% (B) |
| Dying Light 2 | 24 FPS | 66 FPS | 175% (B) |
| Elden Ring | 51 FPS | 60 FPS | 17.6% (B) |
| Elex 2 | 37 FPS | 83 FPS | 124.3% (B) |
| Escape from Tarkov | 80 FPS | 120 FPS | 50% (B) |
| F1 2021 | 77 FPS | 139 FPS | 80.5% (B) |
| F1 22 | 74 FPS | 157 FPS | 112.2% (B) |
| F1 23 | 66 FPS | 178 FPS | 169.7% (B) |
| Far Cry 5 | 60 FPS | 138 FPS | 130% (B) |
| Far Cry 6 | 47 FPS | 89 FPS | 89.4% (B) |
| Farming Simulator 22 | 77 FPS | 149 FPS | 93.5% (B) |
| Final Fantasy XV Benchmark | 32 FPS | 50 FPS | 56.3% (B) |
| Flight Simulator 2020 | 26 FPS | 70 FPS | 169.2% (B) |
| Fortnite | 90 FPS | 180 FPS | 100% (B) |
| Forza Horizon 4 | 82 FPS | 160 FPS | 95.1% (B) |
| Forza Horizon 5 | 73 FPS | 210 FPS | 187.7% (B) |
| GRID Legends | 76 FPS | 148 FPS | 94.7% (B) |
| GTA V | 140 FPS | 140 FPS | ≈ |
| GTA V | 68 FPS | 80 FPS | 17.6% (B) |
| Gears Tactics | 61 FPS | 135 FPS | 121.3% (B) |
| Ghostwire Tokyo | 53 FPS | 124 FPS | 134% (B) |
| God of War | 30 FPS | 77 FPS | 156.7% (B) |
| Guardians of the Galaxy | 46 FPS | 111 FPS | 141.3% (B) |
| Halo Infinite | 41 FPS | 101 FPS | 146.3% (B) |
| High On Life | 49 FPS | 118 FPS | 140.8% (B) |
| Hitman 3 | 55 FPS | 146 FPS | 165.5% (B) |
| Hogwarts Legacy | 29 FPS | 70 FPS | 141.4% (B) |
| Hunt Showdown | 46 FPS | 116 FPS | 152.2% (B) |
| Immortals of Aveum | 26 FPS | 53 FPS | 103.8% (B) |
| Lies of P | 47 FPS | 134 FPS | 185.1% (B) |
| Lords of the Fallen | 18 FPS | 56 FPS | 211.1% (B) |
| Mafia Definitive Edition | 43 FPS | 95 FPS | 120.9% (B) |
| Metro Exodus | 33 FPS | 95 FPS | 187.9% (B) |
| Need for Speed Unbound | 33 FPS | 93 FPS | 181.8% (B) |
| New World | 42 FPS | 93 FPS | 121.4% (B) |
| Outriders | 54 FPS | 124 FPS | 129.6% (B) |
| Overwatch | 240 FPS | 240 FPS | ≈ |
| PUBG | 140 FPS | 140 FPS | ≈ |
| Rainbow Six Extraction | 69 FPS | 176 FPS | 155.1% (B) |
| Ratchet & Clank Rift Apart | 15 FPS | 60 FPS | 300% (B) |
| Resident Evil 4 Remake | 46 FPS | 110 FPS | 139.1% (B) |
| Resident Evil Village | 64 FPS | 160 FPS | 150% (B) |
| Returnal | 33 FPS | 103 FPS | 212.1% (B) |
| Riders Republic | 46 FPS | 104 FPS | 126.1% (B) |
| Serious Sam 4 | 41 FPS | 99 FPS | 141.5% (B) |
| Shadow of the Tomb Raider | 59 FPS | 124 FPS | 110.2% (B) |
| Sons of the Forest | 32 FPS | 83 FPS | 159.4% (B) |
| Spider-Man Miles Morales | 34 FPS | 93 FPS | 173.5% (B) |
| Star Wars Jedi Survivor | 22 FPS | 74 FPS | 236.4% (B) |
| Star Wars Squadrons | 89 FPS | 269 FPS | 202.2% (B) |
| Starfield | 18 FPS | 50 FPS | 177.8% (B) |
| The Callisto Protocol | 53 FPS | 71 FPS | 34% (B) |
| The Crew Motorfest | 33 FPS | 60 FPS | 81.8% (B) |
| The Quarry | 34 FPS | 98 FPS | 188.2% (B) |
| The Witcher 3 | 62 FPS | 188 FPS | 203.2% (B) |
| The Witcher 3 | 45 FPS | 140 FPS | 211.1% (B) |
| The Witcher 3 v4 | 20 FPS | 81 FPS | 305% (B) |
| Uncharted Legacy of Thieves Collection | 17 FPS | 72 FPS | 323.5% (B) |
| Valorant | 164 FPS | 230 FPS | 40.2% (B) |
| Vampire Bloodhunt | 77 FPS | 173 FPS | 124.7% (B) |
| Watch Dogs Legion | 39 FPS | 96 FPS | 146.2% (B) |
| X-Plane 11.11 | 45 FPS | 52 FPS | 15.6% (B) |
| Yakuza Like a Dragon | 38 FPS | 113 FPS | 197.4% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings.
Based on the comparison:
GeForce RTX 3070 Ti wins 19 of the comparable criteria.
The choice depends on your use case.
🤔 How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) ↔ price (median 385.1).
- Weight vs CPU: mobility (median 48) ↔ overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) ↔ battery life (median 2.8).