Component comparison
GeForce GTX 1650 vs GeForce RTX 2050
GeForce GTX 1650 vs GeForce RTX 2050 β detailed GPU comparison: performance, gaming FPS, specifications.
Advantages
A
GeForce GTX 1650
- + Bandwidth (GB/s) (+16 GB/s)
- + Memory bus (bit) (+64 bit)
- + TGP / TDP (W) (+5 W)
- + Pixel fill rate (GPixel/s) (+13.44 GPixel/s)
- + Texture fill rate (GTexel/s) (+13.56 GTexel/s)
- + 3DMark Time Spy (+267)
- + 3DMark Fire Strike (+348)
B
GeForce RTX 2050
- + Release year (+1)
- + Memory clock (MHz) (+250 MHz)
- + Lithography (nm) (-4 nm)
- + Transistors (M) (+4,000M)
- + CUDA cores (+1024)
- + FP32 performance (TFLOPS) (+2.43 TFLOPS)
- + Energy efficiency (+3.2)
- + Geekbench OpenCL (+5126)
- + Geekbench Vulkan (+6782)
- + Normalized score (+1.9)
Detailed spec comparison
| Spec |
Component A
GeForce GTX 1650
|
Component B
GeForce RTX 2050
|
|---|---|---|
| Release year | 2020 | 2021 (+1) |
| VRAM (GB) | 4 GB | 4 GB |
| Memory type | GDDR6 | GDDR6 |
| Memory clock (MHz) | 1500 MHz | 1750 MHz (+250 MHz) |
| Bandwidth (GB/s) | 128 GB/s (+16 GB/s) | 112 GB/s |
| Memory bus (bit) | 128 bit (+64 bit) | 64 bit |
| TGP / TDP (W) | 50 W (+5 W) | 45 W |
| Lithography (nm) | 12 nm | 8 nm (-4 nm) |
| Transistors (M) | 4,700M | 8,700M (+4,000M) |
| Die size (mmΒ²) | 200 mmΒ² | 200 mmΒ² |
| Base clock (MHz) | β | 735 MHz |
| Boost clock (MHz) | β | 1245 MHz |
| CUDA cores | 1,024 | 2,048 (+1024) |
| TMUs | 64 | 64 |
| ROPs | 32 | 32 |
| RT cores | β | 32 |
| Tensor cores | β | 64 |
| FP32 performance (TFLOPS) | 2.30 TFLOPS | 4.73 TFLOPS (+2.43 TFLOPS) |
| Pixel fill rate (GPixel/s) | 53.28 GPixel/s (+13.44 GPixel/s) | 39.84 GPixel/s |
| Texture fill rate (GTexel/s) | 93.24 GTexel/s (+13.56 GTexel/s) | 79.68 GTexel/s |
| Energy efficiency | 26.4 | 29.6 (+3.2) |
| PassMark (overall) | 7,116 | β |
| 3DMark Time Spy | 3,488 (+267) | 3,221 |
| 3DMark Fire Strike | 9,313 (+348) | 8,965 |
| Geekbench OpenCL | 39,153 | 44,279 (+5126) |
| Geekbench Vulkan | 36,248 | 43,030 (+6782) |
| Normalized score | 53.3 | 55.2 (+1.9) |
Only in component B
DLSS
ReBAR
In both
CUDA
FPS in games (1080p)
| Game | GeForce GTX 1650 | GeForce RTX 2050 | Delta |
|---|---|---|---|
| A Plague Tale Requiem | 26 FPS | 21 FPS | +23.8% (A) |
| Alan Wake 2 | 19 FPS | 14 FPS | +35.7% (A) |
| Alan Wake Remastered | 63 FPS | 50 FPS | +26% (A) |
| Armored Core 6 | 42 FPS | 32 FPS | +31.3% (A) |
| Assassin's Creed Mirage | 28 FPS | 25 FPS | +12% (A) |
| AssassinΒ΄s Creed Valhalla | 21 FPS | 21 FPS | β |
| Atlas Fallen | 47 FPS | 43 FPS | +9.3% (A) |
| Atomic Heart | 30 FPS | 30 FPS | β |
| Avatar Frontiers of Pandora | 13 FPS | 12 FPS | +8.3% (A) |
| Back 4 Blood | 82 FPS | 66 FPS | +24.2% (A) |
| Baldur's Gate 3 | 33 FPS | 30 FPS | +10% (A) |
| Battlefield 5 | 60 FPS | β 70 FPS | 16.7% (B) |
| CS:GO | 240 FPS | β 240 FPS | β |
| Company of Heroes 3 | 45 FPS | 27 FPS | +66.7% (A) |
| Counter-Strike 2 | 131 FPS | β 74 FPS | +77% (A) |
| Counter-Strike 2 | 80 FPS | 46 FPS | +73.9% (A) |
| Crysis Remastered | 31 FPS | 25 FPS | +24% (A) |
| Cyberpunk 2077 | 52 FPS | 18 FPS | +188.9% (A) |
| Cyberpunk 2077 1.6 | 32 FPS | 19 FPS | +68.4% (A) |
| Days Gone | 56 FPS | 45 FPS | +24.4% (A) |
| Dead Island 2 | 50 FPS | 31 FPS | +61.3% (A) |
| Dead Space Remake | 22 FPS | 20 FPS | +10% (A) |
| Death Stranding | 57 FPS | 50 FPS | +14% (A) |
| Deathloop | 37 FPS | 30 FPS | +23.3% (A) |
| Diablo 4 | 72 FPS | 39 FPS | +84.6% (A) |
| Dota 2 | 96 FPS | 71 FPS | +35.2% (A) |
| Dying Light 2 | 24 FPS | 24 FPS | β |
| EA Sports WRC | 26 FPS | 20 FPS | +30% (A) |
| Elden Ring | 51 FPS | 39 FPS | +30.8% (A) |
| Elex 2 | 37 FPS | 32 FPS | +15.6% (A) |
| Enshrouded | 15 FPS | 24 FPS | 60% (B) |
| Escape from Tarkov | 80 FPS | 70 FPS | +14.3% (A) |
| F1 2021 | 77 FPS | 66 FPS | +16.7% (A) |
| F1 22 | 74 FPS | 55 FPS | +34.5% (A) |
| F1 23 | 66 FPS | 37 FPS | +78.4% (A) |
| Far Cry 5 | 60 FPS | 35 FPS | +71.4% (A) |
| Far Cry 6 | 47 FPS | 43 FPS | +9.3% (A) |
| Farming Simulator 22 | 77 FPS | 63 FPS | +22.2% (A) |
| Final Fantasy XV Benchmark | 32 FPS | 25 FPS | +28% (A) |
| Flight Simulator 2020 | 26 FPS | 19 FPS | +36.8% (A) |
| Fortnite | 90 FPS | β 95 FPS | 5.6% (B) |
| Forza Horizon 4 | 82 FPS | β 70 FPS | +17.1% (A) |
| Forza Horizon 5 | 73 FPS | 53 FPS | +37.7% (A) |
| GRID Legends | 76 FPS | 61 FPS | +24.6% (A) |
| GTA V | 140 FPS | β 140 FPS | β |
| GTA V | 68 FPS | 74 FPS | 8.8% (B) |
| Gears Tactics | 61 FPS | 55 FPS | +10.9% (A) |
| Ghostwire Tokyo | 53 FPS | 51 FPS | +3.9% (A) |
| God of War | 30 FPS | 29 FPS | +3.4% (A) |
| Guardians of the Galaxy | 46 FPS | 47 FPS | 2.2% (B) |
| Halo Infinite | 41 FPS | 41 FPS | β |
| High On Life | 49 FPS | 35 FPS | +40% (A) |
| Hitman 3 | 55 FPS | 59 FPS | 7.3% (B) |
| Hogwarts Legacy | 29 FPS | 26 FPS | +11.5% (A) |
| Hunt Showdown | 46 FPS | 54 FPS | 17.4% (B) |
| Immortals of Aveum | 26 FPS | 17 FPS | +52.9% (A) |
| Lies of P | 47 FPS | 29 FPS | +62.1% (A) |
| Lords of the Fallen | 18 FPS | 11 FPS | +63.6% (A) |
| Mafia Definitive Edition | 43 FPS | 39 FPS | +10.3% (A) |
| Metro Exodus | 33 FPS | β 35 FPS | 6.1% (B) |
| Monster Hunter Stories 2 | 107 FPS | 90 FPS | +18.9% (A) |
| Need for Speed Unbound | 33 FPS | 28 FPS | +17.9% (A) |
| Outriders | 54 FPS | 34 FPS | +58.8% (A) |
| Overwatch | 240 FPS | β 240 FPS | β |
| PUBG | 140 FPS | β 140 FPS | β |
| Palworld | 34 FPS | 38 FPS | 11.8% (B) |
| Prince of Persia The Lost Crown | 211 FPS | 195 FPS | +8.2% (A) |
| Rainbow Six Extraction | 69 FPS | 66 FPS | +4.5% (A) |
| Ratchet & Clank Rift Apart | 15 FPS | 18 FPS | 20% (B) |
| Ready or Not | 64 FPS | 75 FPS | 17.2% (B) |
| Resident Evil 4 Remake | 46 FPS | 17 FPS | +170.6% (A) |
| Resident Evil Village | 64 FPS | 58 FPS | +10.3% (A) |
| Returnal | 33 FPS | 21 FPS | +57.1% (A) |
| Riders Republic | 46 FPS | 38 FPS | +21.1% (A) |
| Serious Sam 4 | 41 FPS | 32 FPS | +28.1% (A) |
| Sons of the Forest | 32 FPS | 34 FPS | 6.3% (B) |
| Spider-Man Miles Morales | 34 FPS | 32 FPS | +6.3% (A) |
| Star Wars Jedi Survivor | 22 FPS | 20 FPS | +10% (A) |
| Star Wars Squadrons | 89 FPS | 111 FPS | 24.7% (B) |
| Starfield | 18 FPS | 16 FPS | +12.5% (A) |
| The Crew Motorfest | 33 FPS | 24 FPS | +37.5% (A) |
| The Finals | 60 FPS | 68 FPS | 13.3% (B) |
| The Last of Us | 19 FPS | 18 FPS | +5.6% (A) |
| The Quarry | 34 FPS | 31 FPS | +9.7% (A) |
| The Witcher 3 | 62 FPS | β 58 FPS | +6.9% (A) |
| The Witcher 3 | 45 FPS | 47 FPS | 4.4% (B) |
| The Witcher 3 v4 | 20 FPS | 19 FPS | +5.3% (A) |
| Total War Pharaoh | 53 FPS | 30 FPS | +76.7% (A) |
| Uncharted Legacy of Thieves Collection | 17 FPS | 13 FPS | +30.8% (A) |
| Valorant | 164 FPS | β 130 FPS | +26.2% (A) |
| Vampire Bloodhunt | 77 FPS | 73 FPS | +5.5% (A) |
| Watch Dogs Legion | 39 FPS | 39 FPS | β |
| X-Plane 11.11 | 45 FPS | 59 FPS | 31.1% (B) |
| Yakuza Like a Dragon | 38 FPS | 43 FPS | 13.2% (B) |
Specs from public sources (PassMark, Geekbench). FPS measured at 1080p medium settings. Values for GeForce RTX 2050 are model predictions (β); GeForce GTX 1650 are direct measurements.
Based on the comparison:
GeForce RTX 2050 wins 10 of the comparable criteria.
The choice depends on your use case.
π€ How to choose
Universal advice for any use case.
- Reliability vs price: reliability (median 50) β price (median 385.1).
- Weight vs CPU: mobility (median 48) β overall performance (median 49.8).
- Upgradeability vs battery: upgradability (median 50) β battery life (median 2.8).